Z box art
PS1

Z

1997 · The Bitmap Brothers · Turn-Based Strategy · 1 player

About

Z is a real-time strategy game with a difference: you fight for control of the sectors, some of which contains factories which can gain you additional units. Touch the "flag" in the sector and it's yours. Capture the sector before the new unit comes out of the factory and the new unit is yours. With six different robots (different armaments and armor and speed), multiple vehicles (from jeeps to tanks) the robots can utilize, your ultimate objective is to destroy the opponent's base... And prevent him from doing the same to you... Z differs from other RTS games by emphasizing territorial control (and the factories) instead of getting kills and gathering a big army. You have to finely balance defense and offense. If you wait too long, the enemy will grab all the factories first. If you go too fast, you'll get hammered for stretching yourself too thin. You can hijack enemy vehicles by shooting the driver off. If you send a group of soldiers toward an objective and they find a vehicle, one of them will split off to grab the vehicle. It's these little touches that makes Z an underappreciated title, as you don't really need to micromanage each soldier.

Gallery

Z — Box front
Box front
Z — Box back
Box back
Z — Title screen
Title screen
Z — Screenshot
Screenshot

Details

Developer
The Bitmap Brothers
Publisher
Sony Computer Entertainment
Genre
Turn-Based Strategy
Players
1
Release Date
December 1, 1997
System
PS1

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