About
Groove Adventure Rave: Mikan no Hiseki is a Japanese PlayStation role-playing game based on Hiro Mashima’s Groove Adventure Rave manga, known internationally as Rave Master. Konami published it in Japan on August 29, 2002, with Winkysoft providing development support. The title is a Japan-only release for Sony’s original PlayStation and follows the earlier Groove Adventure Rave PlayStation RPG. Its Japanese title, which can be rendered as The Unfinished Secret Stone, identifies it as a separate entry rather than a localization of the manga or television series.
The game brings Rave’s fantasy world into a traditional console RPG format. Players guide Haru Glory and a party of familiar allies across towns, field areas, and story-driven locations, speaking with characters, examining their surroundings, managing supplies, and entering battles. Its adventure is built around a new scenario created for the game, so it uses the series’ cast and setting without simply retelling a volume of the comic. The central conflict still belongs to the same world of Rave stones, Dark Bring, and the struggle against Demon Card that frames the original work.
Combat and character development are tied closely to Haru’s sword. A major objective is building a more powerful weapon by combining swords, giving equipment collection and experimentation an important place alongside the party’s journey. That system distinguishes Mikan no Hiseki from a straightforward licensed retelling: finding and synthesizing weapons is part of the player’s route toward stronger attacks and tougher encounters. Menu-based role-playing systems, status management, and party positioning support the game’s progression through its original quest.
The PlayStation controls suit its exploration-focused design. The directional pad or left analogue stick moves the active character, Circle is used to talk, examine objects, and select commands, while Cross handles running and cancellation. Triangle opens the menu and status display, and R1 can change a character’s battle position between the front and rear. These choices make the game readable as a domestic PlayStation RPG while retaining an anime presentation built around Mashima’s characters.
Haru, Elie, Musica, Plue, Griffon, Let, Ruby, Shuda, and other figures from the series appear in the Japanese production, supported by voice actors associated with the contemporary animated adaptation. The game also credits Hiro Mashima with original character designs and adds original monster designs for its RPG setting. An animated opening was produced by Studio Deen, the studio behind the Groove Adventure Rave television anime, helping link the game to the wider early-2000s Rave media project.
Groove Adventure Rave: Mikan no Hiseki remained exclusive to Japan, with Japanese menus and gameplay text, and it was later reissued in Konami’s budget lines. It is therefore a specifically PlayStation-era companion to the franchise rather than the Game Boy Advance fighting games or the later GameCube release. For Rave fans, its appeal lies in seeing the manga’s travelling fantasy premise adapted into a longer party-based adventure, with an original plot and a sword-combination system designed around Haru’s role as the Rave Master.
Gallery
Details
- Developer
- Winky Soft
- Publisher
- Konami
- Genre
- JRPG
- Players
- 1-2
- Release Date
- August 29, 2002
- System
- PS1