The Godfather box art
PS2

The Godfather

2006 · Electronic Arts · Other Adventure · 1 player

About

The Godfather for PlayStation 2 is a 2006 third-person open-world action game set in a stylized 1940s New York. Based on the first film, it places an original Corleone recruit within familiar events rather than asking players to take the role of one of the movie's central characters. The city is divided among the Five Families, and its streets, businesses, back rooms, and criminal strongholds provide the setting for both story missions and empire-building work.

The player controls Aldo Trapani, whose childhood loss ties him to the Corleones before he is drawn into their organization as an adult. Aldo's personal revenge story runs alongside scenes and circumstances from the film, often casting him as the person carrying out work that happened outside the camera's view. Encounters with Corleone figures and missions around the family's conflict give the game a parallel route through the film's world while keeping Aldo's rise at the center.

New York can be explored between assignments, on foot or in commandeered cars. Missions send Aldo into gunfights, ambushes, chases, and tense criminal errands, while the wider city rewards attention to rival territory. Police attention and family vendettas can escalate after public violence or attacks on enemy operations, making trips through hostile neighborhoods more dangerous until the pressure is reduced.

Much of the game's progress comes from taking control of the city's protection business. Store owners can be intimidated into paying the Corleones, and many storefronts conceal rackets that produce larger earnings. The player can press an owner too far and lose the payoff, so confrontations are built around finding an effective level of intimidation. Warehouses feed the rackets, hubs feed the warehouses, and heavily guarded compounds represent the final holdouts of rival families.

Combat combines firearms with the BlackHand melee system. Aldo can lock onto opponents and use punches, grabs, throws, and environmental attacks during close-range fights, with melee weapons available around the city. Guns offer a separate approach for shootouts, while driving supports travel, escapes, and mission objectives. The PS2 release uses standard controller inputs for these actions; the gesture-driven BlackHand controls belonged to later Wii and PlayStation 3 editions.

Story missions move Aldo through the Corleone hierarchy, but reaching the highest standing also depends on securing the city. Respect earned from missions, extortion, takeovers, hits, and other activities grants points for improving Aldo's abilities. By combining narrative assignments with the systematic capture of businesses, rackets, supply locations, and enemy compounds, the game turns the goal of becoming Don of New York into a long-term map-wide campaign.

The PlayStation 2 version is part of the original 2006 release alongside Windows and Xbox. Later adaptations appeared on other systems under titles such as The Godfather: Blackhand Edition and The Godfather: The Don's Edition, adding platform-specific features and enhancements. This PS2 edition is the original controller-based version of the game’s open-city Corleone story.

Gallery

The Godfather — Box front
Box front
The Godfather — Box back
Box back
The Godfather — Title screen
Title screen
The Godfather — Screenshot
Screenshot

Details

Developer
Electronic Arts
Publisher
Electronic Arts
Genre
Other Adventure
Players
1
Release Date
March 24, 2006
System
PS2

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