About
The Lord of the Rings: The Return of the King for PlayStation 2 is a 2003 third-person action game from EA Redwood Shores, published by EA Games. Following The Lord of the Rings: The Two Towers, it adapts moments from Peter Jackson’s final two Middle-earth films rather than serving as a direct version of J. R. R. Tolkien’s novel. The PlayStation 2 adventure turns the last stages of the War of the Ring into a sequence of combat-heavy missions, with familiar locations, music, film material, and contributions from members of the movie cast helping to establish its cinematic setting.
Play centers on close-quarters hack-and-slash fighting viewed from behind the chosen hero. Each character has fast and strong attacks, defensive responses, ranged options, and context-sensitive finishing moves, while individual combo sets encourage different approaches to groups of enemies. Strong attacks can break shield defenses, and players must manage crowds of Orcs and other foes while timing attacks, blocks, and evasive moves. A performance meter rewards varied, uninterrupted fighting; effective play earns more experience and can briefly strengthen a character’s attacks.
The campaign is divided among three story paths that bring together the Fellowship’s separate struggles. Gandalf’s route covers battles connected with Isengard and Minas Tirith, while Aragorn, Legolas, and Gimli travel through the Paths of the Dead and fight in the war around Gondor. Frodo and Sam’s missions follow the dangerous road toward Mount Doom, including the escape from Cirith Ungol and confrontations with Gollum and Shelob. Players begin with a core group of heroes and can unlock further characters, so the game’s fantasy battles are experienced from several perspectives rather than through a single linear protagonist.
Missions combine arena-style clashes with goals suited to their settings. Heroes may defend positions, clear a route, protect allies, or push onward through enemy forces, and certain levels let players use parts of the environment in the fight. Devices such as catapults and bridges can become mission tools, while nearby objects can help repel enemies. Between levels, experience can be spent on character improvements and on Fellowship upgrades that benefit the wider roster once the necessary character level is reached. This progression gives repeated runs and alternate characters a practical role beyond simply seeing another path.
Local cooperative play is a major feature of the PlayStation 2 version, allowing two players to tackle supported missions together. The console release also differed by region: its North American PlayStation 2 edition included online multiplayer support and USB headset compatibility, features not retained in the European release. That regional detail belongs specifically to the PS2 version and should not be confused with the separately developed handheld game, whose perspective and systems were substantially different. The PS2 game was released alongside versions for other major platforms, but its core campaign remains the EA Redwood Shores console production.
The Return of the King arrived in November 2003 as the conclusion to EA’s film-based action-game pair, closely timed to the release of the final movie. Its structure expands on The Two Towers with more playable characters, branching campaign paths, cooperative missions, and greater use of interactive level elements. For PlayStation 2 players, it offers a focused action interpretation of the trilogy’s climactic battles: defend Minas Tirith, face the forces of Mordor, and guide the Ring-bearers through the final push to destroy the One Ring.
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Details
- Developer
- Electronic Arts
- Publisher
- EA Games
- Genre
- Beat 'em Up
- Players
- 1-2
- Release Date
- November 5, 2003
- System
- PS2