About
Superman Returns for PlayStation 2 is a single-player open-world action game released in 2006. Developed by EA Tiburon and published by Electronic Arts, it adapts the Superman Returns film while drawing on a much wider range of DC Comics characters and situations. Players take the role of Superman in Metropolis, with the film’s Brandon Routh providing the hero’s likeness and voice. The PS2 game arrived in North America in November 2006, alongside versions for Xbox and Xbox 360; it should not be confused with the separately designed Nintendo DS game or the Game Boy Advance title Superman Returns: Fortress of Solitude.
The central idea is to make Superman’s powers the basis of play. Metropolis is a large free-roaming city where Superman can launch from street level into the sky, travel swiftly between emergencies, and choose where to intervene. Flight is the essential means of getting around, but it also supports rescues, pursuit, and combat. Superman can use super-strength to lift and throw objects, attack at close range, employ heat vision, and use freeze breath. The game gives these abilities practical limits through a power meter, so sustained use of the vision powers requires attention rather than letting every encounter be solved in the same way.
Unlike many action games, Superman himself is generally not the character whose health determines failure. The more important measure is Metropolis: civilian danger and destruction threaten the city while the player responds to attacks and disasters. That design makes ordinary-looking objects part of the superhero toolkit. A fire truck, a tanker, or a piece of street furniture can become a solution, whether it is moved to help with an emergency or used against an enemy. The aim is not simply to defeat opponents, but to decide which power, route, or object can protect the city before the situation worsens.
Story missions take Superman through conflicts inspired by the film’s world and by DC’s comic-book roster. Lex Luthor is part of the setup, while the campaign also brings Metallo, Mongul, Riot, Bizarro, and their associated threats into Metropolis and beyond it. The game therefore uses Superman’s familiar supporting cast and cinematic presentation without limiting its villains to those seen in the 2006 movie. Film performers including Kate Bosworth, Kevin Spacey, Parker Posey, and Sam Huntington also contribute their roles, connecting the game to its screen counterpart while the plot expands into its own sequence of superhero crises.
Outside the main campaign, the PS2 version fills its city with optional work. Fires, distressed citizens, and other incidents invite detours while flying across Metropolis, and collectible kittens provide another reason to explore its districts. A race against the mischievous Mister Mxyzptlk changes the pace from rescue work to aerial competition. There is also a Bizarro mode that turns the usual premise on its head: instead of preserving the city as Superman, the player is tasked with causing destruction as his powerful counterpart. Unlockable alternate costumes add another reward for continued play.
Superman Returns occupies an interesting place among mid-2000s licensed console games. It was released to coincide with the home-video period of the film and was built around an unusually broad interpretation of what a Superman game could be: a city to patrol, a hero who can fly high above it, and challenges based on responsibility as much as personal survival. On PlayStation 2, its mixture of open-city traversal, superpower management, combat, rescue missions, and comic-book villains offers a distinct take on the Man of Steel’s world rather than a scene-by-scene retelling of the movie.
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Details
- Developer
- Electronic Arts
- Publisher
- Electronic Arts
- Genre
- Action-Adventure
- Players
- 1
- Release Date
- December 14, 2006
- System
- PS2