Driver : Parallel Lines box art
PS2

Driver : Parallel Lines

2006 · Reflections · Racing & Driving · 1 player

About

Driver: Parallel Lines PS2 is a 2006 open-world driving action game developed by Reflections Interactive and published by Atari. The fourth main Driver game trades the series' usual undercover-cop lead for TK, a young New York wheelman drawn into increasingly serious criminal work. Its story begins in 1978 and resumes in 2006, giving the PlayStation 2 game a revenge tale built around a city that changes alongside its protagonist. The North American PS2 release arrived in March 2006, alongside the original Xbox edition; the Wii and Windows versions followed under Ubisoft in 2007.

Most of the action is about getting behind the wheel. Story missions ask TK to make escapes, pursue targets, transport people or cargo, evade the City Police, and navigate the pressures of criminal jobs through a condensed open-world New York. Cars can be stolen from the street and driven across districts rather than selected only from a menu. On-foot shooting and movement are part of the game, but the campaign keeps the emphasis on car handling, chases, traffic, and finding a fast route through the city.

TK's rise collapses after he is framed for the murder of a drug lord and imprisoned. When he returns 28 years later, he sets out to find the people who betrayed him. That jump between 1978 and 2006 is central to Parallel Lines: the same New York is presented with changed traffic, pedestrians, fashions, music, visual treatment, and landmarks. The game's version of the city includes recognizable locations and borough-inspired areas, while taking deliberate liberties with their layout rather than reproducing New York street for street.

The PS2 game supports one player and offers free-roaming activities alongside the central missions. Players can take on jobs such as taxi driving or vehicle towing, explore the city, and build a garage of vehicles. Ray's Autos is used to customize acquired rides with cosmetic and performance-related changes, turning money earned in the game into another reason to keep driving. A felony system ties police attention to TK and to vehicles he has used, so changing into an unmarked car can be a practical part of shaking a pursuit.

Parallel Lines also uses its two periods to shape its soundtrack. Vehicle radio moves between 1970s rock, funk, and related styles in the earlier era and a more modern selection after TK's release, reinforcing the story's long time span. The licensed music sits alongside a changing interface and city atmosphere, helping distinguish the two halves even when the player revisits familiar parts of town. After completing the story, the Era Change option allows access to the two versions of the city outside their original narrative order.

As a Driver series entry, this PlayStation 2 release followed Driv3r but deliberately re-centered driving after that game's broader mix of car and on-foot action. It is not the PSP prequel Driver '76, the Wii conversion, or the later Driver: San Francisco. For players looking for Driver Parallel Lines PS2, its identity is the combination of an original-console 2006 release, a single-city open world, a wheelman protagonist, and a campaign that uses the gap between 1978 and 2006 as both its story engine and its most distinctive feature.

Gallery

Driver : Parallel Lines — Box front
Box front
Driver : Parallel Lines — Box back
Box back
Driver : Parallel Lines — Title screen
Title screen
Driver : Parallel Lines — Screenshot
Screenshot

Details

Developer
Reflections
Publisher
Atari SA
Genre
Racing & Driving
Players
1
Release Date
March 17, 2006
System
PS2

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