Dragon Warrior II box art
NES

Dragon Warrior II

1990 · Enix · JRPG · 1 player

About

Dragon Warrior II for NES is the 1990 North American localization of Enix's fantasy role-playing sequel, originally released in Japan as Dragon Quest II: Akuryou no Kamigami for the Famicom in 1987. Developed by Chunsoft, it returns to the world and lineage established by the first Dragon Warrior while greatly broadening the scale of the adventure. Its story, written by Yuji Horii, is complemented by Akira Toriyama's character and monster designs and Koichi Sugiyama's music, giving the cartridge a clear place in the formative years of the Dragon Quest series.

The adventure begins after the wizard Hargon attacks Moonbrooke Castle. The Prince of Midenhall, a descendant of the hero known in this localization as Erdrick, is sent out to stop him before his plans can bring disaster to the world. The prince first travels alone, then joins forces with the Prince of Cannock and the Princess of Moonbrooke. Their different strengths turn the quest into a three-person journey: the party must search kingdoms, ruins, caves, towers, and distant islands for the means to confront Hargon.

Dragon Warrior II uses a top-down overworld and turn-based, menu-driven battles. Players speak with townspeople, inspect their surroundings, open chests, buy equipment, and decide which weapons, armor, items, and spells best suit each character. Random encounters award experience and gold, so building levels and improving the party's equipment are essential before pushing into more dangerous territory. Battles expand on the first game by letting the player issue commands to multiple heroes against groups of monsters, creating more room for choices about attacks, healing, magic, and resources.

Exploration is the backbone of the NES game. Its world is substantially larger than that of Dragon Warrior, and progress gradually opens routes between towns and dungeons. Eventually, the party acquires a ship, allowing it to cross the sea and reach new land. The voyage also reconnects the sequel with Alefgard, the setting of the original adventure. Finding clues, special items, and the five crests moves the party toward Hargon's stronghold, while hostile areas make careful preparation and remembering useful information from NPCs especially important.

This NES edition is not simply the original Famicom cartridge under a different title. In North America, the series was marketed as Dragon Warrior, and the game arrived as Dragon Warrior II through Enix's U.S. operation in September 1990. The NES release uses battery-backed saves rather than the password system used by the Japanese Famicom version, and its English script employs the deliberately old-fashioned style familiar from the earlier localization. Those details distinguish it from the later Dragon Quest I & II remakes for Super Famicom and Game Boy Color, as well as subsequent mobile and modern releases.

As the middle chapter of the original Erdrick trilogy, Dragon Warrior II is a key step between the single-hero structure of Dragon Warrior and the broader party-based ambitions associated with later entries. Its three protagonists, expanded map, sailing, and group battles made the sequel more elaborate without abandoning the direct, exploratory rhythm of an early console RPG. For NES players, it remains a self-contained quest about gathering a royal party, crossing a dangerous world, and protecting a legendary kingdom from Hargon and the forces behind him.

Gallery

Dragon Warrior II — Box front
Box front
Dragon Warrior II — Box back
Box back
Dragon Warrior II — Title screen
Title screen
Dragon Warrior II — Screenshot
Screenshot

Details

Developer
Enix
Publisher
Enix
Genre
JRPG
Players
1
Release Date
September 1, 1990
System
NES

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