Capcom vs. SNK : Millennium Fight 2000 Pro box art
Dreamcast

Capcom vs. SNK : Millennium Fight 2000 Pro

2001 · Capcom · Fighting · 1-2 players

About

Capcom vs. SNK: Millennium Fight 2000 Pro for Dreamcast is Capcom's revised edition of its 2D crossover fighter, released in Japan on June 14, 2001. Developed and published by Capcom, it brings together competitors from Capcom series such as Street Fighter and SNK series including The King of Fighters, Fatal Fury, Art of Fighting, and Samurai Shodown. The game follows the original Millennium Fight 2000, which debuted in arcades in 2000, but should not be confused with the more expansive Capcom vs. SNK 2 that followed later in 2001.

Matches use the four-button arrangement associated with SNK fighting games: light and heavy punches alongside light and heavy kicks. Players work with traditional 2D movement, jumping, normal attacks, special moves, throws, guarding, and super attacks while colorful 3D arena backdrops frame the hand-drawn combatants. The roster creates matchups that were unusually novel at the time, putting figures such as Ryu, Chun-Li, and Guile on the same select screen as Kyo Kusanagi, Iori Yagami, Terry Bogard, Mai Shiranui, and other representatives of SNK's fighting-game history.

The central system is the Flexible Ratio System. Every fighter has a strength value, or ratio, and each side has four points to spend when forming a team. A player can therefore take one powerful ratio-four character into battle, divide the allowance among two or three fighters, or construct a four-person team from lower-ratio selections. This changes both the order and composition of a match, asking players to decide whether they would rather rely on a single formidable combatant or cover more situations with a wider squad.

Before choosing a team, players also select either the Capcom Groove or the SNK Groove. These choices alter the super meter and several defensive and offensive rules, drawing respectively from Capcom's Street Fighter Alpha-style approach and SNK's Extra mode from the mid-1990s King of Fighters games. The groove decision is more than a cosmetic allegiance: it affects how meter is built and spent and gives the same character a different rhythm in play. That combination of groove selection and ratio planning makes the Dreamcast game a strategic fighter even before the first round begins.

Pro expands and adjusts the first game rather than replacing its identity. Dan Hibiki from Street Fighter Alpha and Joe Higashi from Fatal Fury join the cast, while returning fighters receive additional moves and balance changes. Capcom also added modes and other refinements around the original framework. The Dreamcast release is especially notable as the Japanese console version of Pro; the later PlayStation release carried the revision to international markets, with platform-specific technical compromises. For Dreamcast fighting-game fans, Millennium Fight 2000 Pro preserves an early meeting of two arcade rivals and a distinct first step in Capcom's versus-SNK series.

Gallery

Capcom vs. SNK : Millennium Fight 2000 Pro — Box front
Box front
Capcom vs. SNK : Millennium Fight 2000 Pro — Box back
Box back
Capcom vs. SNK : Millennium Fight 2000 Pro — Title screen
Title screen
Capcom vs. SNK : Millennium Fight 2000 Pro — Screenshot
Screenshot

Details

Developer
Capcom
Publisher
Capcom
Genre
Fighting
Players
1-2
Release Date
June 14, 2001
System
Dreamcast

More from Dreamcast