About
Out of This World on Super Nintendo Entertainment System is the 1992 North American console release of Delphine Software International's celebrated cinematic science-fiction adventure. Known elsewhere as Another World, it was published in North America by Interplay and arrives on SNES as a single-player journey that feels strikingly different from a conventional platform game. Its sparse storytelling, hostile alien setting, and carefully staged action make every screen part of a larger escape story rather than a simple obstacle course.
The game follows Lester Knight Chaykin, a young physicist working late in an underground laboratory during a thunderstorm. When lightning disrupts his particle-accelerator experiment, an explosion opens an impossible passage through time and space. Lester is thrown onto a barren alien world with no explanation, no equipment, and little time to understand his surroundings. Predators, guards, prisons, caverns, and towering structures turn a scientific accident into a desperate fight to survive and find a way forward.
Out of This World plays as a cinematic platform action-adventure built around running, jumping, climbing, dodging, and exact timing. Lester initially has only his kick to ward off small creatures, so the early encounters emphasize vulnerability and observation. Progress depends on reading each screen, learning the hazards through repeated attempts, and recognizing the precise action the situation demands. Death comes quickly from creatures, enemy fire, falls, and environmental traps, but checkpoints keep the trial-and-error structure focused on mastering the next challenge.
A laser pistol found later in the adventure changes the pace without turning the game into a straightforward shooter. Its ordinary blast handles immediate threats, while a shield can stop incoming fire and a charged shot can break enemy shields or certain barriers. Enemy soldiers use similar tools, creating tense stand-offs in which timing, cover, and the order of actions matter as much as reflexes. Environmental puzzles and action sequences are closely interwoven, so the route through a scene is often the solution to its combat problem.
One of the game's most memorable ideas is Lester's growing partnership with a fellow prisoner commonly called Buddy. The two characters cannot communicate in readable dialogue, yet gestures, rescues, and shared danger clearly establish their bond. That wordless approach applies to the whole experience: there is almost no on-screen text or interface to interrupt the view, and the story unfolds through animation, framing, and the player's actions. The result is a focused, mysterious adventure that invites players to infer the world and its stakes for themselves.
Delphine's distinctive polygon-based animation gives the SNES version its recognizable flat-color characters, fluid movement, and dramatic camera-like cuts. Zooms, close-ups, and transitions are used both in play and in cutscenes, helping the action feel deliberately choreographed. The Super NES release also opens with a short diary-style prologue before Lester's familiar laboratory sequence, uses a password system for returning to later sections, and features a dynamic musical score during gameplay. These console-oriented touches distinguish it from the earliest computer releases, where music was used more sparingly outside the opening and ending sequences.
Although the original concept debuted on Amiga and Atari ST in 1991, the SNES port brought its alien odyssey to Nintendo's 16-bit audience in 1992 under the Out of This World title. The title's North American name differs from the European Another World branding, while the Japanese Super Famicom release was called Outer World. Across those names, the heart of the game remains the same: an exacting, atmospheric tale of isolation, survival, and unexpected friendship, presented with a visual confidence that made it stand apart from its era's more traditional action games.
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Details
- Developer
- Delphine Software International
- Publisher
- Interplay
- Genre
- Other Adventure
- Players
- 1
- Release Date
- November 1, 1992
- System
- SNES