About
UFC Undisputed 2010 PSP brings THQ and Yuke's mixed martial arts series to PlayStation Portable in a version released in North America on September 7, 2010. Built around the Ultimate Fighting Championship license, it follows UFC 2009 Undisputed and puts a broad lineup of real UFC competitors, weight divisions, venues, presentation elements, and fighting disciplines into a handheld sports-fighting game. The PSP edition arrived after the PlayStation 3 and Xbox 360 release earlier that year, making this the series' first appearance on Sony's portable system.
A bout can unfold standing, in the clinch, or on the mat. Players combine strikes with takedowns, throws, positional grappling, submissions, and defensive responses as they try to win under UFC rules. Fighter selection matters because competitors have their own attributes and move sets, while the available styles include disciplines such as boxing, Muay Thai, kickboxing, karate, judo, Greco-Roman wrestling, Brazilian jiu-jitsu, and Sambo. The goal is not simply to trade blows: a player can pursue a decision, seek a knockout or technical knockout, force a tap-out, or use wrestling to dictate where the contest takes place.
The controls and systems are designed around the shifting distance and momentum of an MMA fight. Stand-up exchanges lead into attempts to close range, clinch work opens opportunities for knees, throws, or breaks, and successful takedowns turn the contest into a contest for position and submission pressure. The game also accounts for damage and stoppages, so a sustained attack can change the tactical shape of a round. Exhibition play provides a direct way to choose fighters and rules, while local head-to-head play lets two people meet on one PSP; the game also supports two-player ad hoc wireless matches.
Career mode gives the player a created fighter and a route from early competition toward a place on the UFC roster. Training and sparring activities develop the fighter between bouts, with physical qualities and techniques requiring management rather than rising automatically in every area. Wins improve the path to bigger events and, eventually, title opportunities; a successful career can also move between weight divisions. This progression gives UFC Undisputed 2010 PSP a longer-form alternative to isolated exhibition bouts and makes the choices outside the Octagon part of building a champion.
The game also includes Ultimate Fights, a challenge mode based on notable UFC contests. Recreating its objectives unlocks video material, connecting the fictional match results on the handheld to real moments from the promotion's history. Its licensed setting is reinforced by recognizable arenas, Octagon presentation, fighters, and UFC personalities. As a 2010 sequel, it expands on the previous Undisputed game's approach while adapting the experience for a portable format.
UFC Undisputed 2010 PSP remains a snapshot of the THQ-era UFC game series: a licensed MMA title focused on balancing striking, grappling, stamina, damage, and career advancement. It is distinct from the later UFC Undisputed 3, and its PlayStation Portable release is specifically a 2010 Yuke's production published by THQ, rather than a mobile version or a later reissue. For players exploring PSP sports and combat games, its combination of career development, exhibition fights, historical challenges, and ad hoc multiplayer defines its place in the system's catalog.
Gallery
Details
- Developer
- Yuke's
- Publisher
- THQ
- Genre
- Fighting, Other Sports
- Players
- 1
- Release Date
- September 7, 2010
- System
- PSP