Tony Hawk's Project 8 box art
PSP

Tony Hawk's Project 8

2007 · Shaba Games · Skateboarding · 1-4 players

About

Tony Hawk's Project 8 for PSP is a 2006 skateboarding game published by Activision and adapted for Sony's handheld by Page 44 Studios. It is the eighth main entry in the Tony Hawk series, built around an invitation from Tony Hawk to join a new eight-skater team. The player begins as an unknown ranked at number 200 and works upward through the local scene, trying to earn one of the coveted Project 8 places. Although it shares its name, premise, and much of its content with the home-console releases, this portable edition is a separate version with its own structure and extras.

The central career follows the series' familiar trick-based skating format. Players steer a customizable skater around individual selectable environments, building scores with ollies, grinds, manuals, lip tricks, aerial moves, and linked combinations. Completing assigned objectives raises the character's standing; the tasks include score targets, specific trick requirements, gaps, lines, races, and challenges given by people in the levels. Success opens further opportunities in the climb from 200 toward the top of Tony Hawk's ranking.

Project 8 retains the responsive, combo-focused approach associated with earlier Tony Hawk games while introducing Nail the Trick. When activated during an airborne move, the action slows and the camera closes in on the board and skater's feet. On PSP, the feature is operated with the handheld's controls rather than a pair of full analog sticks, letting players influence foot movement and board flips before returning to normal skating. It is a different way to extend a jump or assemble a trick, alongside the usual need to land cleanly and preserve a combo.

Career skating is not only about assigned goals. Landing tricks near pedestrians can earn Stokens, the in-game currency used for items and customization. The roster includes professional skateboarders as well as the created character, and the game's challenges give the career a mixture of free-skating exploration and directed tests. Its stages are selected separately on the handheld, unlike the uninterrupted world used by the PlayStation 3 and Xbox 360 editions; that distinction places the PSP game closer to the level-based design of earlier series entries.

The major PSP-exclusive addition is Classic Mode. This mode revisits the two-minute, goal-packed format that defined the original Tony Hawk's Pro Skater games, asking players to tackle familiar types of objectives within a tight time limit. It includes eight levels drawn from across Tony Hawk history, including locations such as The Mall, Alcatraz, and Hawaii, and provides a dedicated set of timed runs beyond the main Project 8 career. Difficulty settings allow those classic challenges to be approached at different levels of demand.

Tony Hawk's Project 8 on PSP also supports local multiplayer modes, including established competitive formats centered on scoring, territory, and tricks, plus an Obstacle Course race. The result is a handheld interpretation of the 2006 release rather than a direct copy of the more advanced console versions. Its ranking-driven campaign, Nail the Trick mechanic, portable multiplayer, and especially the added Classic Mode make it a notable entry for players exploring the Tony Hawk PSP library and the series' shift between its classic arcade-style roots and later career-focused games.

Gallery

Tony Hawk's Project 8 — Box front
Box front
Tony Hawk's Project 8 — Box back
Box back
Tony Hawk's Project 8 — Title screen
Title screen
Tony Hawk's Project 8 — Screenshot
Screenshot

Details

Developer
Shaba Games
Publisher
Activision
Genre
Skateboarding
Players
1-4
Release Date
June 8, 2007
System
PSP

More from PSP