About
Crash of the Titans for PSP is a 2007 action-platform game in the Crash Bandicoot series. Released under the Sierra Entertainment label by Vivendi Games, this PlayStation Portable edition was developed by SuperVillain Studios as a handheld version of Radical Entertainment's console game. It moves Crash away from the series' familiar spin-centered obstacle courses and gives him a more combat-focused adventure across Wumpa Island, while retaining the colorful world, cartoon characters, and collectible-driven progression associated with Crash Bandicoot.
The story begins when Doctor Neo Cortex and his niece Nina exploit a substance called Mojo to transform the island's inhabitants into powerful, hostile Titans. Cortex's scheme also involves a huge machine intended to threaten the island, and Coco is drawn into the villains' plans. Crash and his mask companion Aku Aku set out to disrupt the operation, rescue their friends, and confront Cortex's forces. Familiar figures including Coco, Crunch, N. Gin, Tiny Tiger, Uka Uka, and Nina appear as the journey escalates from island paths and temples to the Cortex operation behind the invasion.
Combat is the central change in Crash of the Titans on PSP. Crash can string together quick attacks, heavier blows, blocks, and evasive moves against groups of enemies instead of relying only on his trademark spin. Sustained attacks can leave a Titan vulnerable, opening the way for the game's defining move: jacking. With Aku Aku's help, Crash takes control of the stunned creature and turns its own size, attacks, and special talents against other enemies. The system makes switching targets useful as encounters introduce stronger foes and environmental barriers.
Each Titan brings a different way to approach a fight or obstacle. Some are suited to forceful close-range attacks, while others offer abilities useful for dealing with hazards or clearing a route. Crash can abandon one controlled Titan and jack another when the situation calls for it, and the creatures have their own powered special moves. Outside combat, the portable adventure mixes in platforming actions such as jumping across gaps, climbing, grabbing ledges, and moving through the island's themed areas. Wumpa Fruit restores health, while Mojo collected from enemies and breakable objects feeds the game's upgrade and reward progression.
Episodes contain more than a straight trip to the next boss or story scene. Players can search for hidden items, destroy surveillance targets, build longer attack chains, and meet combat goals to improve an episode's result. These optional objectives give repeat visits a purpose beyond simply reaching the end. Aku Aku also assists with movement in certain sequences, helping Crash traverse faster sections and rails. The PSP controls adapt the action to the handheld's buttons and analog nub rather than the motion-control approach used by the Wii release.
Crash of the Titans belongs to the later 2000s period of the series, following Crash Tag Team Racing and preceding Crash: Mind over Mutant. Its character designs and emphasis on brawling marked a conspicuous shift from the original PlayStation trilogy's style, while the jacking mechanic gave this installment a distinct identity within Crash's long-running platform-game catalogue. For PSP players, it delivers a portable take on that experiment: a single-player Crash adventure built around transforming enemy encounters into opportunities to commandeer the Titans themselves.
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Details
- Developer
- SuperVillain
- Publisher
- Sierra
- Genre
- Platformer
- Players
- 1
- Release Date
- November 9, 2007
- System
- PSP