Cookie & Cream box art
NDS

Cookie & Cream

2007 · 505 Games · Other Action & Arcade · 2 players

About

Cookie & Cream is a Nintendo DS action-puzzle adventure built around two rabbit heroes and the handheld’s two very different screens. Cookie handles the 3D platforming route on the top display, while Cream works on the touch screen below, where stylus-driven puzzles, traps, and small tasks determine whether the pair can continue. The game is a reworked DS adaptation of FromSoftware’s earlier The Adventures of Cookie & Cream, designed around the system rather than simply reproducing the PlayStation 2 experience.

The story sends Cookie and Cream toward their clan’s Moon Festival when they learn that the moon has vanished. With the celebration threatened, the rabbits set out to recover it, moving through colorful fantasy locations filled with hazards, switches, moving platforms, and comic-cartoon obstacles. Its premise is deliberately lighthearted, but it gives the journey a clear objective and suits the playful characters, whimsical sound, and bright presentation.

What makes Cookie & Cream distinctive is the split attention required by its two-screen structure. Cookie’s route asks the player to steer, jump, avoid dangers, and reach the goal before time expires, while Cream’s lower-screen work can involve using the stylus to manipulate objects, disarm traps, solve contextual problems, or complete short minigames. The two halves are linked: success on one screen often opens a route or removes an obstacle on the other. Playing alone means switching focus between directional controls and stylus input, which makes the game a demanding multitasking challenge.

The adventure supports cooperation as well as solo play. In cooperative story play, one person can guide Cookie through the platforming course while another takes responsibility for Cream’s touch-screen actions, letting partners communicate over timing and solutions. This setup turns the DS hardware into a natural division of roles rather than merely a second viewpoint. Download Play also permits two players to share select stages from one Game Card, while local wireless supports additional multiplayer options.

Cookie & Cream includes eight themed worlds, ranging from desert and music-inspired stages to trick- and water-focused environments. Collectible watches extend the countdown, so thoughtful exploration can create breathing room during a difficult course. The game also mixes its main progression with puzzle-oriented diversions, and its simple-looking art does not prevent later tasks from requiring fast reactions, observation, and coordination. Reviews noted both the freshness of combining platforming with stylus puzzles and the pressure created when one player must manage both activities at once.

Beyond the story, Battle Mode adds 20 competitive minigames for up to four players. These contests reuse the game’s playful touch-screen sensibility in shorter competitive challenges, with local wireless options for groups and limited single-card play for two participants. The original Nintendo Wi-Fi Connection functionality is no longer available following the service’s retirement, but the offline campaign, local cooperation, Download Play, and local multiplayer remain the defining ways to experience the game.

For Nintendo DS collectors, Cookie & Cream is an unusual entry in FromSoftware’s catalog and a notable example of a portable game built specifically around asymmetric cooperation. Its combination of 3D movement above and immediate stylus problem-solving below makes every obstacle a small coordination exercise. Whether played alone as a dexterity test or alongside a friend as a shared puzzle adventure, it offers a cheerful but challenging use of the DS’s dual-screen format.

Gallery

Cookie & Cream — Box front
Box front
Cookie & Cream — Box back
Box back
Cookie & Cream — Title screen
Title screen
Cookie & Cream — Screenshot
Screenshot

Details

Developer
505 Games
Publisher
Agetec
Genre
Other Action & Arcade
Players
2
Release Date
June 29, 2007
System
NDS

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