Alien Hominid box art
PS2

Alien Hominid

2004 · The Behemoth · Platformer · 2 players

About

Alien Hominid for PlayStation 2 is a hand-drawn side-scrolling run-and-gun game from The Behemoth, released in North America in November 2004. It expands the 2002 Newgrounds Flash original created by programmer Tom Fulp and artist Dan Paladin into a retail console adventure. The tiny yellow alien's spacecraft is shot down over Earth, and after federal agents take the wreckage, the stranded visitor fights through their forces to reclaim it. The PS2 release was published in North America by O3 Entertainment, while Zoo Digital Publishing handled European editions.

The main game is built around swift horizontal stages, constant enemy fire, large boss encounters, and a deliberately unforgiving one-hit survival rule. Players move, jump, shoot the alien's blaster, and throw a limited grenade supply while learning to duck, roll beneath attacks, and choose their openings. Close-range encounters have their own comic-book style: the Hominid can leap onto an enemy, bite off its head, and use the resulting panic to disrupt nearby agents. This makes positioning as important as rapid firing, especially when enemy groups and projectiles crowd the screen.

Rather than relying on a single weapon for the entire quest, Alien Hominid PS2 scatters power-ups that change the blaster's ammunition and can also provide practical benefits such as added grenades or a shield. The campaign mixes its foot-based firefights with unusual rides and machines, including vehicle sequences, a Yeti mount, and moments at the controls of a UFO. Its colorful, densely animated art keeps the action readable even as the screen fills with agents, explosions, and oversized machinery. The premise moves from the initial crash and pursuit through varied locations, keeping the stolen ship as the objective that links the stages together.

The PlayStation 2 version supports simultaneous two-player play, allowing a second alien to join the campaign locally. Its level structure also makes room for replay through difficulty choices, score-minded survival, and unlockable cosmetic hats. Completing particular tasks can open more content, and the package contains far more than the original web game: Challenge, Neutron Ball, and Pinata Boss offer multiplayer-focused diversions, while All You Can Eat provides another variation on the core action. These extras give the disc the feel of a deliberately packed arcade-style collection rather than a straight conversion.

One of the most distinctive additions is PDA Games, a separate collection of compact stages with roughly 200 levels and a level editor. It asks for a different kind of precision from the main run-and-gun campaign and lets players create their own small challenges. The PS2 release also includes Super Soviet Missile Mastar, a retro-styled bonus game. Together with the campaign's hand-animated presentation and local co-op, these modes help explain why the console edition is best understood as an expanded remake of the Flash prototype, not merely a port of it.

Alien Hominid arrived during a period when independently made console releases were still unusual, carrying a character and visual identity established through Newgrounds onto PlayStation 2 hardware. The same expanded console game also appeared on GameCube, with later versions reaching Xbox and other platforms; the Game Boy Advance release was a separate handheld conversion developed by Tuna Technologies, so it should not be confused with the PS2 edition. The Hominid and his world subsequently remained part of The Behemoth's broader history, but this PlayStation 2 game is the full 2004 console debut: a fast, demanding shooter whose mechanics and bonus modes grew directly from its web-game origins.

Gallery

Alien Hominid — Box front
Box front
Alien Hominid — Box back
Box back
Alien Hominid — Title screen
Title screen
Alien Hominid — Screenshot
Screenshot

Details

Developer
The Behemoth
Publisher
Zoo Digital Publishing
Genre
Platformer
Players
2
Release Date
November 21, 2004
System
PS2

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