About
Earthworm Jim for Sega Genesis/Mega Drive is a 1994 side-scrolling action platformer developed by Shiny Entertainment. Virgin Interactive Entertainment published the Mega Drive release in Europe. Its unlikely hero is Jim, an ordinary earthworm transformed after a powerful robotic super suit drops from space around him. With the suit’s blaster and a wildly elastic body at his command, Jim sets out across a cartoonishly hostile galaxy while the suit’s former owners try to take it back.
The Genesis/Mega Drive game combines running, jumping and shooting with physical tricks that make Jim more than a conventional armed mascot. He can fire his gun at enemies, use his worm body as a whip, and latch onto overhead hooks to swing across gaps. Traversing a stage means reacting to hazards, climbing and dropping through its terrain, locating a route forward, and managing a health meter while the game fills the screen with animated enemies and environmental obstacles.
Jim’s quest is framed by the pursuit of Princess What’s-Her-Name, but the game is most interested in its absurd cast and settings. The adventure begins among the piles and machinery of New Junk City before moving through places such as the aquatic maze of Down the Tubes and the fiery What the Heck? Enemies and bosses include Psy-Crow, Queen Slug-for-a-Butt, Evil the Cat, Major Mucus, Professor Monkey-for-a-Head and Bob the Killer Goldfish. The deliberately strange names, visual gags and sudden shifts in situation are central to the game’s identity.
Several levels change the rules instead of simply asking the player to reach an exit. In For Pete’s Sake, Jim must protect Peter Puppy, using the whip to keep him moving over obstacles and removing threats before they hurt him; an angry Peter can retaliate and cost Jim health. Andy Asteroids switches to a behind-the-character rocket race through a tunnel against Psy-Crow, with hazards, pickups and a consequence for losing. Another sequence turns bungee jumping into a head-to-head contest, reinforcing how often Earthworm Jim changes pace and perspective.
This Genesis version is significant within the original 16-bit release. Shiny developed the Genesis and Super NES versions alongside one another, but the Mega Drive edition includes the extra stage Intestinal Distress, absent from the Super NES cartridge. It should not be confused with Earthworm Jim: Special Edition for Sega CD, which expanded the Genesis game with additional content and CD audio, nor with the later high-definition remake. The Mega Drive game stands as the original cartridge form of Jim’s first adventure.
Earthworm Jim launched a larger series, followed by Earthworm Jim 2 in 1995, and helped establish its hero beyond games through animated and comic adaptations. On Sega Genesis/Mega Drive, the appeal lies in the marriage of responsive platform-and-gun play with hand-drawn-looking animation and an intentionally offbeat universe. Every stage gives the super-suited worm a new excuse to whip, swing, shoot, race or simply survive another bizarre encounter on the way to the princess.
Gallery
Details
- Developer
- Shiny Entertainment
- Publisher
- Virgin Interactive Entertainment
- Genre
- Platformer
- Players
- 1
- Release Date
- August 2, 1994
- System
- Genesis/Megadrive