About
A first person shooter that requires you to think things through rather than just attack anything that moves. This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.
Gallery
Details
- Developer
- Virgin
- Publisher
- Core Design
- Genre
- First-Person Shooter
- Players
- 1
- Release Date
- September 1, 1992
- System
- Genesis/Megadrive