Earthworm Jim box art
GB

Earthworm Jim

1995 · Eurocom Developments · Platformer · 1 player

About

Earthworm Jim Game Boy is a single-player action-platform game released in 1995 by Playmates Interactive. Developed by Eurocom Developments, it adapts Shiny Entertainment's 1994 16-bit hit for Nintendo's monochrome handheld rather than presenting the later Game Boy Advance version. The portable adventure follows Jim, an ordinary earthworm transformed when he takes control of an outlandish super suit that has fallen to Earth. With the suit's former owners in pursuit, Jim sets out through a deliberately strange cartoon universe in search of Princess What's-Her-Name.

Play unfolds from a side-on view as Jim runs, jumps, climbs through hazards, and fights across compact scrolling stages. The Game Boy's directional pad handles movement and jumping, while its two face buttons have to cover Jim's key offensive actions. One button is used for the blaster, and a quick tap can bring out Jim's elastic head as a whip; that whip is useful for attacking nearby foes and interacting with the level design. The limited controls make timing and positioning an important part of surviving traps, gaps, and enemy encounters on the small screen.

The campaign keeps the original game's comic-book premise and many of its recognizable antagonists, including the bounty hunter Psy-Crow and Queen Slug-for-a-Butt. Jim's weaponized suit, exaggerated enemies, and absurd situation comedy give the journey its identity, while boss encounters break up the regular platforming. Progress is built around reaching the exit of each stage, preserving lives, and learning the hazards and enemy patterns that fit Eurocom's scaled-down layouts.

Eurocom had to reshape Earthworm Jim for the original Game Boy's grayscale display, reduced screen space, and cartridge limits. The result is a compressed conversion with smaller character art and less visual detail than the Sega Genesis and Super NES originals. It does not simply duplicate every part of those console games: content was reduced for the handheld, and the Game Boy edition omits the Andy Asteroids intermissions found in the 16-bit release. These choices make this a distinct portable version of the first Earthworm Jim, not a direct match for the later console ports, Sega CD Special Edition, or 2001 Game Boy Advance adaptation.

Earthworm Jim Game Boy arrived during the series' first burst of popularity, the same year Earthworm Jim 2 reached major home consoles. Its existence also reflects Playmates' effort to carry its newly established character across several formats. Eurocom went on to use this Game Boy adaptation as the basis for a closely related Game Gear version, which added color, while the Brazilian Master System release followed a separate path. For Game Boy players, this cartridge offered a portable take on Jim's 1990s platforming debut while retaining the character, premise, and offbeat action that defined the franchise.

Gallery

Earthworm Jim — Box front
Box front
Earthworm Jim — Box back
Box back
Earthworm Jim — Title screen
Title screen
Earthworm Jim — Screenshot
Screenshot

Details

Developer
Eurocom Developments
Publisher
Playmates Interactive
Genre
Platformer
Players
1
Release Date
September 2, 1995
System
GB

More from GB