Katakis 3D box art
GBC

Katakis 3D

Manfred Trenz, Andreas Escher

About

Katakis 3D is an unreleased 3D rail shooter developed for the Game Boy Color in 2001 by Similis Software, led by renowned programmer Manfred Trenz. Intended as a sequel to the 1988 Commodore 64 game Katakis, it shifted from the original's side-scrolling format to a forward-scrolling perspective, reminiscent of titles like Star Fox or Iridion 3D. In Katakis 3D, players pilot a spacecraft through various levels, engaging in combat with enemy forces and dodging obstacles. The game showcased impressive graphics for the Game Boy Color, utilizing pre-rendered visuals and hardware techniques to enhance its visual appeal.

Gallery

Katakis 3D — Title screen
Title screen
Katakis 3D — Screenshot
Screenshot

Details

Developer
Manfred Trenz, Andreas Escher
System
GBC

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