Need For Speed ProStreet box art
NDS

Need For Speed ProStreet

2007 · Electronic Arts · Racing & Driving · 1-8 players

About

Need for Speed ProStreet for Nintendo DS is a 2007 handheld racing game published by Electronic Arts and developed for the system by Exient Entertainment. It adapts the eleventh Need for Speed game into a compact, track-focused contest rather than the open-road street-racing format associated with some earlier entries. The career follows racer Ryan Cooper as he enters organized Race Day events, earns his way through increasingly demanding challenges, and works toward the Street King title.

Racing is built around several disciplines that ask for different driving skills. Grip events are conventional circuit races, while Drift rewards controlled slides through corners and Drag concentrates on launches, gear changes, and straight-line acceleration. Speed challenges emphasize maintaining high velocity, and time-based events such as Time Attack and Sector Shootout shift the target from finishing position to setting strong laps or sections. This variety makes vehicle choice and setup matter from event to event.

The DS controls use the D-pad for steering, with its diagonal inputs allowing gentler or sharper turns despite the hardware’s lack of an analogue stick. Players can choose automatic shifting or use the shoulder buttons for manual gears. In drag races, tire warm-up, reaction timing, shifting, and nitrous use all feed into the short run to the finish. A lower-screen circuit map helps with upcoming bends, while the game also includes a rewind-style recovery option for mistakes during a race.

Career progress comes through Race Days, each made up of a group of events. Victories unlock additional challenges and provide money for repairs, replacement cars, performance parts, and visual customization. Damage has practical consequences, so looking after a car is part of the campaign rather than a purely cosmetic concern. Different licensed cars have distinct handling and performance traits, encouraging players to build suitable machines for the disciplines they intend to enter.

Beyond the main career, Quick Race offers customizable single-player events against computer opponents. The Nintendo DS version also adds Hydraulics, a rhythm-based side activity in which button presses are timed to music to make a car perform. It is an unusual detour for a racing game, but it gives the portable edition a feature not central to the larger versions of ProStreet.

Need for Speed ProStreet DS supports local multiplayer for as many as eight players through single-cartridge Download Play or multi-cartridge wireless play; Download Play has the group use the host’s car. It also originally offered Nintendo Wi-Fi Connection races for up to four players, along with leaderboards. Those network services belonged to Nintendo’s discontinued Wi-Fi Connection infrastructure, but the cartridge’s solo career, quick events, vehicle tuning, and local wireless options remain the core of this distinctly scaled-down Need for Speed entry.

Gallery

Need For Speed ProStreet — Box front
Box front
Need For Speed ProStreet — Box back
Box back
Need For Speed ProStreet — Title screen
Title screen
Need For Speed ProStreet — Screenshot
Screenshot

Details

Developer
Electronic Arts
Publisher
Electronic Arts
Genre
Racing & Driving
Players
1-8
Release Date
October 31, 2007
System
NDS

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