Devil May Cry 2 box art
PS2

Devil May Cry 2

2003 · Capcom · Beat 'em Up · 1 player

About

Devil May Cry 2 for PlayStation 2 is Capcom’s 2003 action-adventure sequel to Devil May Cry. It returns demon hunter Dante to a fast-paced mission-based format built around guns, swords, acrobatics, and the pursuit of stylish combat. The PS2 release also introduces Lucia as a second lead, giving the game two related campaigns rather than one hero’s uninterrupted route. Capcom produced and published the game for Sony’s console, expanding the original’s gothic action into a mix of city streets, ancient ruins, industrial locations, and demon-filled interiors.

Each campaign is divided into missions with a stated objective, usually leading the player through an area to a boss encounter, key item, or exit. Dante and Lucia attack at close range with their signature melee weapons and at distance with firearms, while button combinations turn directional movement and inputs into evasions, sword strikes, aerial attacks, and gunfire. The combat system awards a style rank for sustained offensive play, and every completed mission receives a grade that considers factors such as time, red orbs, style, damage, and item use. That structure makes a straightforward completion possible while also providing reasons to revisit missions for stronger results.

Red Orbs collected from the environment and defeated enemies are the principal currency for buying abilities and useful items. Players can pause to manage weapons, restorative supplies, and character improvements, then tailor Devil Trigger through an Amulet system. Devil Trigger changes a character into a demonic form for a limited time, increasing combat capability and enabling special properties. The gauge is replenished through normal fighting, so deciding when to transform is part of the rhythm of a mission. Dante also has access to the low-health Desperation Devil Trigger, while Lucia brings a contrasting arsenal of curved blades and thrown knives.

The game’s larger spaces encourage movement as well as combat. Both protagonists can dodge, run along walls, and attack in the air, and Dante can switch among ranged weapons without leaving the action for an inventory screen. Exploration remains important between battles: passages, switches, objects, and collectible resources can open the way forward. The two character routes use different missions and perspectives, with Dante’s campaign generally longer and Lucia’s focusing more directly on the island’s guardian. Clearing harder conditions can also unlock Trish, whose playable appearance offers a separate combat variation based on familiar series techniques.

Devil May Cry 2 takes place on Vie de Marli, an island threatened by the ambitions of Arius, the head of the Uroboros Corporation. A museum incident draws Dante into the conflict, where he meets Lucia and her mother, Matier. Their struggle concerns sacred Arcanas, Arius’s attempt to summon the demon Argosax, and Lucia’s connection to his plans. Dante’s story presents him as the laconic, coin-flipping hunter at the center of the series, while Lucia’s campaign develops her role as a protector of the island and gives the conflict a second viewpoint.

As the direct follow-up to the 2001 PlayStation 2 game, Devil May Cry 2 is notable for establishing the series’ first playable co-protagonist campaign and for broadening its environments beyond the predecessor’s concentrated castle setting. It was originally released on PlayStation 2 in 2003, with the two main characters presented on separate discs in the original edition. Later collections and re-releases have made it part of the wider Devil May Cry lineup, but the PS2 version remains the release associated with its dual-character structure, Amulet-based Devil Trigger customization, mission grading, and expansion of Dante’s mobility and ranged options.

Gallery

Devil May Cry 2 — Box front
Box front
Devil May Cry 2 — Box back
Box back
Devil May Cry 2 — Title screen
Title screen
Devil May Cry 2 — Screenshot
Screenshot

Details

Developer
Capcom
Publisher
Capcom
Genre
Beat 'em Up
Players
1
Release Date
January 25, 2003
System
PS2

More from PS2