Tak and the Power of Juju box art
PS2

Tak and the Power of Juju

2003 · Avalanche Software · Platformer · 1 player

About

Tak and the Power of Juju for PlayStation 2 is a third-person platform game developed by Avalanche Software and published by THQ. It reached North America on October 15, 2003, alongside GameCube and Game Boy Advance editions, and introduced a new character property created with Nickelodeon. The PS2 release follows Tak, a young apprentice shaman, through a colorful fantasy world where the protection of his village depends on the power of the Juju spirits.

The adventure begins when Tlaloc, a resentful shaman, takes the Moon Stones that sustain the Moon Juju's protection over the Pupanunu people. With the village placed in danger and its people transformed into sheep, Tak is sent out by his mentor Jibolba. What begins as an errand to set things right develops into a larger quest involving an old prophecy, the missing stones, and the realization that Tak himself may have a more important role than anyone expected.

On PS2, the game is built around moving Tak through distinct 3D environments, looking for routes forward, making jumps, and dealing with enemies or hazards. Platforming is not only about reaching ledges: areas ask the player to notice useful objects, work around environmental obstacles, and make use of the creatures encountered along the way. Tak can jump and attack, while exploration provides the resources and special items needed to continue through the journey.

Tak gradually gains a practical set of tools that changes how obstacles can be approached. His equipment includes a pole vault, a blowpipe, and explosive eggs, while the Spirit Rattle is central to the game's Juju magic. Collecting tokens found around the world grants access to Juju Powers, giving the quest a collectible-driven layer alongside its regular platform challenges. Tak's feather serves as his health indicator, and feathers found in the environments can restore health and mana.

The story's light comic tone comes through in Tak's exchanges with Jibolba, the intended hero Lok, and the villains and spirits surrounding the quest. Jason Marsden voices Tak, with John Kassir as Jibolba, Patrick Warburton as Lok, and Rob Paulsen among the performers heard in the game. These character scenes link the individual stages and objectives, whether Tak is gathering magical items, searching for the Moon Stones, or using the spirit world's help to move the mission forward.

The PlayStation 2 version is a single-player console platformer released on DVD-ROM. It shares the core 2003 premise with the GameCube release, whereas the Game Boy Advance version was a separate handheld interpretation. The PS2 and GameCube editions were part of THQ and Nickelodeon's plan to establish Tak first as a video-game property and then extend it into other media, an unusual release strategy noted when the game arrived in stores.

Tak and the Power of Juju launched a continuing series. Avalanche and THQ followed it with Tak 2: The Staff of Dreams and Tak: The Great Juju Challenge, while Nickelodeon later produced an animated Tak television series. For PS2 players, the first game remains the starting point for the series' world: a standalone adventure centered on its apprentice hero, Juju powers, environmental platforming, and the effort to restore peace to the Pupanunu village.

Gallery

Tak and the Power of Juju — Box front
Box front
Tak and the Power of Juju — Box back
Box back
Tak and the Power of Juju — Title screen
Title screen
Tak and the Power of Juju — Screenshot
Screenshot

Details

Developer
Avalanche Software
Publisher
THQ
Genre
Platformer
Players
1
Release Date
October 15, 2003
System
PS2

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