Midnight Club 3 : DUB Edition box art
PS2

Midnight Club 3 : DUB Edition

2005 · Rockstar Games · Racing & Driving · 1-8 players

About

Midnight Club 3 DUB Edition PS2 is Rockstar San Diego’s 2005 open-city street-racing game, published by Rockstar Games as the third Midnight Club entry. This original PlayStation 2 release takes the series’ high-speed, arcade-led driving into three fictionalized American cities: San Diego, Atlanta, and Detroit. Rather than presenting closed circuits as the whole experience, it lets a racer head into busy nighttime streets, choose challenges, and find a route through traffic, shortcuts, and city blocks on the way to the next checkpoint.

Career mode begins with a modest vehicle and builds a reputation through one-on-one challenges, organized events, tournaments, and invitations from specialist car clubs. Victories earn cash and unlock access to new rides, parts, and races, while the move from San Diego to Atlanta and then Detroit gives the campaign a clear sense of progression. Each city is built for fast navigation rather than strict simulation: the player is expected to read the road at speed, react to crossings and traffic, and decide when a shorter but riskier route is worth taking.

The PS2 game offers several event formats that make different demands of the same open streets. Ordered races send drivers through a prescribed sequence of checkpoints, circuit races repeat a marked route over multiple laps, and unordered events allow checkpoints to be tackled in the player’s chosen order before the finish. Autocross tests a solo time on a cordoned course, while the Arcade selection includes track and frenzy events. A Race Editor on PlayStation 2 also allows custom ordered, unordered, and circuit events to be laid out in the cities, with conditions such as traffic, weather, and time of day adjusted for the event.

DUB Edition places vehicle modification at the center of its rewards structure. Its licensed lineup spans tuners, luxury sedans, SUVs and trucks, exotics, muscle cars, sport bikes, and choppers, making this the first Midnight Club game built around licensed vehicles. Garage work can alter both appearance and performance, with choices covering paint, vinyl designs, wheels, body components, spoilers, hoods, neon, and upgrades. The DUB Magazine partnership informs the game’s styling and its DUB-branded prizes, but customization is not merely decorative: a player can shape a favored vehicle for the next class of competition.

Vehicle classes also have special abilities tied to their character. Tuners, sport bikes, and exotics can use Zone to make high-speed steering more manageable; heavier luxury vehicles and trucks can activate Agro to force their way through obstructions; muscle cars and choppers use Roar to disrupt nearby traffic. These powers add a tactical layer to races where a missed turn, collision, or rival can quickly change the result. The PlayStation 2 edition supports solo play, split-screen competition, and its original online modes, extending the same selection of city routes beyond the career.

As a direct follow-up to Midnight Club II, Midnight Club 3: DUB Edition keeps the series’ emphasis on free-roaming street races while shifting the setting from its predecessor’s international cities to an American three-city tour. It should not be confused with the 2006 Midnight Club 3: DUB Edition Remix reissue: the original 2005 PS2 game covers San Diego, Atlanta, and Detroit, whereas Remix later added its separate Tokyo material and other additions. For the original release, the combination of open-city racing, licensed cars and motorcycles, class abilities, and detailed garage personalization defines its particular take on PlayStation 2 street racing.

Gallery

Midnight Club 3 : DUB Edition — Box front
Box front
Midnight Club 3 : DUB Edition — Box back
Box back
Midnight Club 3 : DUB Edition — Title screen
Title screen
Midnight Club 3 : DUB Edition — Screenshot
Screenshot

Details

Developer
Rockstar Games
Publisher
Rockstar Games
Genre
Racing & Driving
Players
1-8
Release Date
April 15, 2005
System
PS2

More from PS2