Bomberman 64 box art
N64

Bomberman 64

1997 · Hudson · Action-Adventure · 1-4 players

About

Bomberman 64 for Nintendo 64 is Hudson Soft’s 1997 reinvention of its long-running action series, released in Japan as Baku Bomberman and published in North America and Europe by Nintendo. Rather than simply placing the familiar bomber in a succession of flat, grid-based arenas, this Nintendo 64 entry presents its solo campaign as a 3D action-adventure. Bomberman sets out to protect Planet Bomber after the space pirate Altair uses the Omni Cube and the Black Fortress to drain worlds of their energy. The shift to three dimensions makes this an especially distinctive Bomberman game, while its Battle mode still supports explosive local competition for up to four players.

The adventure is built around navigation, combat, and puzzles. Bomberman plants timed bombs to break obstacles, damage enemies, trigger switches, and clear a route toward each stage’s exit. Explosions spread as rounded blasts rather than the series’ traditional cross-shaped flames, so positioning matters on platforms, slopes, narrow ledges, and multi-level spaces. The Nintendo 64 controller’s analog stick moves Bomberman through these environments, while the camera can be adjusted to better read the terrain. Although he cannot jump in the ordinary platform-game sense, bombs can become tools for crossing gaps and reaching high routes when placed and timed carefully.

Several familiar Bomberman abilities are available from the outset rather than being locked behind early power-ups. Bombs can be kicked, picked up, thrown, and even charged by pumping them up for a stronger blast. Charged bombs cannot simply be reclaimed, turning that choice into a calculated commitment. Items collected in the stages improve important resources such as bomb capacity and blast range, while remote-detonation equipment gives more control over risky setups. Enemies can be stunned and handled directly, and hazards can leave Bomberman vulnerable. On the standard difficulty, a heart can provide a second chance after damage; the harder setting is less forgiving.

The main quest begins with four worlds that can be approached in a flexible order: Green Garden, Blue Resort, Red Mountain, and White Glacier. Their natural ruins, water-surrounded structures, volcanic terrain, and icy paths make the game’s bomb-focused exploration feel different from one area to the next. Adventure stages are interspersed with boss encounters involving Altair’s forces and the guardians tied to the Black Fortress’s protective anchors. Sirius, a mysterious white-clad warrior, initially helps Bomberman by explaining the mission and providing support, but the campaign develops beyond a simple assault once the fortress becomes accessible.

Collecting hidden Gold Cards adds another reason to explore stages thoroughly. The first five worlds contain 100 of these collectibles, and finding them opens the Rainbow Palace, a secret area with further cards and additional rewards. This structure gives the single-player game a completion goal beyond reaching the credits: careful players are encouraged to search for alternate routes, optional items, and techniques that use bombs as improvised movement tools. The campaign ultimately sends Bomberman through the Black Fortress to confront Altair, while the full collection path reveals more about Sirius, the Omni Cube, and the fate of Planet Bomber.

Bomberman 64 also offers single and team-based multiplayer battles in which players try to outlast opponents or attack the opposing side’s objectives. Matches can include computer-controlled bombers, configurable options, and special rules such as ghosts that remain active after a player is defeated. It is a very different multiplayer presentation from the series’ classic overhead maze format, but it keeps the quick decisions around bomb placement, escape routes, and item control at its center. Hudson followed this Nintendo 64 debut with Bomberman Hero and Bomberman 64: The Second Attack, while the name itself became a point of regional confusion: the 1997 game is Baku Bomberman in Japan, where a separate 2001 Nintendo 64 release is also called Bomberman 64.

Gallery

Bomberman 64 — Box front
Box front
Bomberman 64 — Box back
Box back
Bomberman 64 — Title screen
Title screen
Bomberman 64 — Screenshot
Screenshot

Details

Developer
Hudson
Publisher
Nintendo
Genre
Action-Adventure
Players
1-4
Release Date
November 30, 1997
System
N64

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