Pac-In-Time box art
GB

Pac-In-Time

1995 · Atreid Concept · Platformer · 1 player

About

Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford. Pac-Man can even transform himself into a swimmer, rock eater, fireball spitter, or rope swinger during his quest. The game takes place on a huge island separated into eight regions: Desert, Lagoon, Forest, Pyramids, Mountains, Factory, Village, and the Castle. When you manage to get through them, the last one awaits: The Machine which seems to be some sort of a way to get out of here. This level is not a typical stage after stage approach. Each screen has several exits that can either bring you closer to, or further from the end of the game.

Gallery

Pac-In-Time — Box front
Box front
Pac-In-Time — Box back
Box back
Pac-In-Time — Title screen
Title screen
Pac-In-Time — Screenshot
Screenshot

Details

Developer
Atreid Concept
Publisher
Namco
Genre
Platformer
Players
1
Release Date
January 19, 1995
System
GB

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