Crash II Advance 2003 box art
GBC

Crash II Advance 2003

Sintax · Platformer · 1 player

About

An unlicensed sidescrolling platformer. While the game takes some elements from Crash Bandicoot: The Huge Adventure for the Game Boy Advance, it is more of an original game than a port. Crash can only take one hit before dying, and there are no Aku Aku masks or similar items to give Crash more health. A jumps and B makes Crash spin or use a weapon. Holding down Left or Right while pressing B enables Crash to spin even while holding a weapon. Down makes Crash duck; pressing A while ducking makes Crash do a long jump.

Gallery

Crash II Advance 2003 — Box front
Box front
Crash II Advance 2003 — Box back
Box back
Crash II Advance 2003 — Title screen
Title screen
Crash II Advance 2003 — Screenshot
Screenshot

Details

Developer
Sintax
Publisher
Sintax
Genre
Platformer
Players
1
System
GBC

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