About
Battlezone for the Atari 2600 is Atari's 1983 home-console adaptation of its tank-combat arcade hit. Designed for one player and released on cartridge, it recasts the conflict as a near-future emergency: automated weapons have been turned loose after a proposed worldwide peace plan, and a museum tank is pressed back into service. The Atari 2600 version preserves the tense search-and-destroy idea while tailoring it to a joystick, a television screen, and the console's raster graphics rather than the arcade machine's vector display.
From the tank's forward-looking electronic periscope, the player roams a desert battlefield, turns to line up threats, and fires the turret with the joystick's red button. Movement is direct but useful: pushing forward or back drives the tank in that direction, moving left or right rotates it on the spot, and diagonals produce curved travel. A missed shot creates a short wait before another can be fired, so success depends on judging an approach, keeping the target centered, and changing position instead of remaining still after attacking.
The radar display is the key to finding danger beyond the limited forward view. A white blip represents an enemy while the player's tank sits at the center of the circular display; the marks at the top indicate the visible sector. Turning until a blip falls between those markers brings the target toward the main screen, where a sighting mark changes color when an enemy is directly in the line of fire. Opponents can still fire when they are off-screen, making the radar, sound cues, and quick evasive turns just as important as aiming.
Battlezone sends several kinds of hostile machines after the player. Ordinary tanks are the most common and move more slowly than the player's vehicle, while faster supertanks raise the pressure. Fighters begin ahead of the tank, zigzag closer, then break aside to launch an anti-tank shell; their buzzing sound gives an additional warning. Flying saucers do not attack, but they are difficult targets and can complicate a fight already involving armed enemies. The game begins with five tanks, awards additional ones at score milestones, and assigns different point values to each target type.
Three selectable games provide novice, intermediate, and advanced challenge levels, identified by the tank symbols along the bottom of the screen. This Atari 2600 Battlezone is therefore not a duplicate of the arcade cabinet's exact presentation or control scheme, but a focused console interpretation built around one-stick driving, radar-guided pursuit, and mounting pressure from automated foes. It remains connected to Atari's earlier arcade Battlezone through its armored-combat theme and unmistakable battlefield tension, while giving the 2600 version a distinct scenario and structure of its own.
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Details
- Developer
- Atari
- Publisher
- Atari
- Genre
- Flight Simulator, Shoot 'em Up
- Players
- 1
- Release Date
- January 1, 1983
- System
- Atari 2600