About
WWF Attitude for PlayStation is a 1999 professional-wrestling game developed and published by Acclaim Entertainment under the World Wrestling Federation license. It follows WWF War Zone and is rooted in the company’s late-1990s Attitude era, building a larger game around the performers, television presentation, and championship ambitions of that period. The PlayStation version places more than 40 WWF personalities in a 3D ring environment, with wrestlers such as Stone Cold Steve Austin, The Rock, Mankind, The Undertaker, Kane, D-Generation X members, and several women’s division performers represented among the unlockable and standard roster. Its name reflects the WWF’s contemporary “Attitude” campaign, while the game’s focus is the familiar mix of singles, tag-team, multi-wrestler, and specialty bouts.
Matches use Acclaim’s grapple-led control design rather than a simple one-button move system. Players move with the directional pad, strike and block, initiate tie-ups, run, taunt, climb turnbuckles, leave the ring, and use objects when the rules allow. Many maneuvers depend on position: a wrestler’s options change when an opponent is standing, grounded, near a corner, against the ropes, or caught in a grapple. The game therefore asks players to establish the right situation before attempting throws, slams, submissions, aerial attacks, or signature moves. Health meters track each wrestler’s condition, making sustained offense and timely pins, submissions, count-outs, or other match-specific victories central to the flow of a contest.
For solo play, Career Mode replaces War Zone’s Challenge Mode. A chosen WWF star begins on house shows and works upward through increasingly important appearances, including RAW and pay-per-view events, with opportunities to pursue the European, Intercontinental, and WWF championships. This structure gives exhibition-style wrestling an ongoing ladder to climb rather than limiting play to isolated matches. WWF Attitude also includes modes built for self-made cards and tournaments: players can arrange a Pay-Per-View event, set its name and venue details, or enter the King of the Ring, an eight-wrestler single-elimination competition. New match rules such as First Blood and I Quit broaden the kinds of conditions that can determine a winner.
Creation tools are a major part of the PlayStation game. Create-A-Wrestler lets players assemble an original competitor from appearance, attire, moves, entrance music, nicknames, and other presentation choices. The game also supports Create-A-Stable, allowing wrestlers to be grouped into a faction, and its custom arena options let players alter elements including lighting, ring ropes, turnbuckles, and the apron logo. Acclaim expanded the presentation beyond the previous game with fuller superstar entrances, wrestler-specific pre-match material, crowd reactions, and commentary by Shane McMahon and Jerry “The King” Lawler. Four players can take part on PlayStation when a Multi-Tap accessory is connected, making its larger matches and custom events suitable for local sessions.
WWF Attitude arrived on PlayStation in August 1999 after a delay following the death of WWF performer Owen Hart; the console release includes a dedication to Hart, who remains a playable wrestler. It was Acclaim’s final WWF game before the license moved to THQ later that year, closing a publishing relationship that had produced WWF games throughout the prior decade. The same title also appeared on Nintendo 64, followed by a Dreamcast port with higher-resolution texture work and a more detailed crowd, while the Game Boy Color edition was a separate 2D handheld adaptation with different progression and password saving. For PlayStation players, WWF Attitude stands as Acclaim’s feature-heavy final snapshot of the WWF’s late-1990s roster and branding.
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Details
- Developer
- Acclaim Entertainment
- Publisher
- Acclaim Entertainment
- Genre
- Boxing, Fighting
- Players
- 1-4
- Release Date
- June 30, 1999
- System
- PS1