About
Megamind: The Blue Defender for PSP is a 2010 action-adventure game based on DreamWorks Animation's Megamind. Published by THQ and developed by Tantalus Media, it arrived in North America on November 2, 2010, alongside other game adaptations of the film. The PlayStation Portable and Nintendo DS received this distinct handheld title, rather than the similarly timed Megamind releases made for home consoles. Its premise puts the brilliant blue alien in the role of Metro City's defender, turning the film's former supervillain into the player character for a portable mission-based adventure.
Play unfolds as a 3D character-action game that mixes fighting with exploration, simple environmental problems, and collectible abilities. Megamind moves through each area confronting hostile Doom Goons and larger boss encounters while searching the surroundings for the route forward. Combat is built around close-range attacks as well as his science-fiction equipment, so encounters are not limited to one kind of offense. The game keeps the focus on direct, accessible action suited to the PSP's short-session format: clear an area, deal with its enemies and obstacles, then continue toward the next part of Metro City.
Megamind's gadgets give The Blue Defender much of its identity. The armament includes the Mega Blaster and Electric Lasso, with missiles, electric attacks, and lasers also available during battles. Abilities can be collected and exchanged, adding a small layer of choice to the action as situations change. Enemies include destructive workers as well as the game's more stylized threats, and the campaign works its way toward major villain confrontations. The ESRB rating of Everyone 10+ cites fantasy violence, reflecting the cartoon-style combat rather than realistic weaponry or subject matter.
The PSP adventure visits several parts of Metro City, including downtown, underground, and waterfront areas, before reaching the museum for its late-game showdown. That progression gives the game a tour of the licensed setting instead of confining every challenge to a single arena. Familiar figures from the Megamind world are part of its context, while the playable focus remains on Megamind's effort to fight crime and protect the city. This is a standalone game narrative tied to the film's universe, not simply a portable version of the PlayStation 3 and Xbox 360 title Megamind: Ultimate Showdown or the Wii game Megamind: Mega Team Unite.
For PSP players, Megamind: The Blue Defender represents the handheld branch of THQ's 2010 Megamind game lineup. Its blend of brawling, blaster attacks, exploration, ability collecting, and boss fights makes it a different take on the license from the console releases issued at the same time. The game was also released in Europe later that November, with a European PlayStation Store edition following in December. Whether approached as a DreamWorks tie-in or as a compact PSP action game, it centers its design on Megamind's gadgets and his newly heroic mission to defend Metro City.
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Details
- Developer
- THQ
- Publisher
- THQ
- Genre
- Other Action & Arcade
- Players
- 1
- Release Date
- November 2, 2010
- System
- PSP