Crash Team Racing box art
PS1

Crash Team Racing

1999 · Naughty Dog · Racing & Driving · 1-4 players

About

Crash Team Racing for PlayStation is a 1999 kart-racing game developed by Naughty Dog and published by Sony Computer Entertainment. Often styled CTR: Crash Team Racing, it brings Crash Bandicoot, his friends, and his enemies into a fast, cartoon-styled competition built specifically for the original PlayStation. It is the fourth Crash Bandicoot game and the last one made by Naughty Dog. The campaign begins when Nitros Oxide, an arrogant alien racer, challenges the world: defeat him in a race or watch Earth become a concrete parking lot. Players choose a driver and kart to pursue Oxide through a connected series of worlds, beginning with the smaller selection of tracks available at the start and opening the route forward through victories.

The basic objective in a standard race is simple: complete three laps and finish ahead of the field. CTR makes that objective more demanding through distinct driver handling types, hazards, shortcuts, jumps, and item crates placed around each course. The eight initially selectable racers include Crash, Coco, Cortex, Tiny Tiger, N. Gin, Dingodile, Polar, and Pura, with additional characters earned through Adventure progress. Larger racers emphasize top speed, smaller racers accelerate and turn more sharply, and balanced drivers sit between those approaches. That choice gives the same circuit a different feel depending on who is behind the wheel.

Driving uses acceleration, steering, braking, reversing, hopping, and items, with either standard digital inputs or optional analog acceleration. Its signature technique is the power slide. A hop begins the drift; while sliding, players can time further shoulder-button presses against the on-screen Turbo Boost Meter to build up to three bursts of speed. Landing from jumps can also award a boost, while a well-timed start provides an early launch advantage. These systems reward learning each track and keeping momentum through corners, but mistiming a slide can cause the kart to lose its boost or spin out.

Question-mark crates supply weapons and defensive tools that can be fired forward or dropped behind the kart. Wumpa Fruit crates add fruit, and collecting ten improves kart speed while strengthening the available power-ups. That mixture of route knowledge, drift timing, fruit collection, and item use keeps races from being a pure contest of top speed. The tracks move from jungle paths and snow-covered routes to industrial spaces and Cortex-themed locations, using the characters and places of the Crash series as the foundation for each racing setting.

Adventure Mode gives the PlayStation game its main single-player structure. Players travel through hub areas, win trophies by taking first place, and challenge boss racers to receive keys that unlock new worlds. It also includes solo Relic Races, where Time Crates stop the clock and can reduce the final time when every crate is broken. CTR Challenges ask players to collect the letters C, T, and R during a race and still finish first, while Crystal challenges send them into arenas to gather crystals within a limit. The rewards from these events lead to Gem Cups, four-race tournaments whose points decide the winner, before the final confrontation with Oxide.

Outside the adventure, Time Trial lets players race the clock and save ghost data, while Arcade offers individual events and four-race cups. Versus and Battle provide local multiplayer options; with a PlayStation multitap, up to four people can race together. Battle takes place in dedicated arenas and lets players set conditions such as teams, time, weapon selection, and elimination limits. Crash Team Racing stayed a PlayStation release in its original form, though it was later made available through PlayStation digital compatibility services. Its immediate follow-up was Crash Nitro Kart in 2003, and Beenox later created the separate 2019 remake Crash Team Racing Nitro-Fueled for newer systems. The original remains an important late-1990s Crash title because it translated the series personality into a substantial racing game with a full campaign as well as party-focused competition.

Gallery

Crash Team Racing — Box front
Box front
Crash Team Racing — Box back
Box back
Crash Team Racing — Title screen
Title screen
Crash Team Racing — Screenshot
Screenshot

Details

Developer
Naughty Dog
Publisher
Sony Computer Entertainment
Genre
Racing & Driving
Players
1-4
Release Date
September 30, 1999
System
PS1

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