About
Harvest Moon: Save the Homeland marks a significant shift in focus for the series, becoming more of a "life simulation" than the "farm simulation" it once was. Unlike previous incarnations where the main objective was to resurrect a dying farm and ultimately turn a profit, this PS2 title presents players with a slightly more desperate predicament: The land upon which the village is built has been earmarked for the development of a new resort complex. Construction begins in exactly one year and in that time you'll have to find a way to save the village. Incidentally, there are nine different ways that this can be achieved, providing nine different game endings. Harvest Moon: Save the Homeland is also the first title in the series to make use of 3D environments, and has included a user-definable camera that can be manipulated as needed with the aid of the right analog stick. The game also makes use of "cel-shading" -- a technique that has become synonymous with cartoon-style games.
Gallery
Details
- Developer
- Victor Interactive Software
- Publisher
- Natsume
- Genre
- Management Simulation
- Players
- 1
- Release Date
- November 22, 2001
- System
- PS2