SpaceMaster X-7 box art
Atari 2600

SpaceMaster X-7

1983 · Sirius · Turn-Based Strategy · 1 player

About

You are an assault ship that was designed to destroy Hyperion military bases. You must shoot the bases enough so that the energy meter at the bottom goes from the "+" to the "-". Once the meter gets to "-" the base will explode. Obviously, the base is not a sitting duck. There is a force field that expands and contracts, base defenders and , in higher rounds, shields. The force field has a gap in it that you can shoot through or you can maneuver inside the field and shoot the base up close. Be careful, though, because you can get caught within the field. If you touch a shield, the force field, the base or are touched by a defender, you lose a life. The defenders are fireballs, heat seekers, bouncers, wanderers, and homers. The scoring is as follows: Destroy a fireball = 25 Points Destroy a heat seeker = 100 Points Destroy a bouncer = 50 Points Destroy a wanderer = 200 Points Destroy a homer = 400 Points You also get 25 points for each hit you get on the base. When you destroy the first four bases, you get 1,000 points per base; the next four, 2,000 points per base and so on. You get a bonus ship after every second base you destroy and after every 10,000 points.

Gallery

SpaceMaster X-7 — Box front
Box front
SpaceMaster X-7 — Box back
Box back
SpaceMaster X-7 — Title screen
Title screen
SpaceMaster X-7 — Screenshot
Screenshot

Details

Developer
Sirius
Publisher
Fox Video Games
Genre
Turn-Based Strategy
Players
1
Release Date
January 1, 1983
System
Atari 2600

More from Atari 2600