Wario Land 4 box art
GBA

Wario Land 4

2001 · Nintendo · Platformer · 1 player

About

Wario Land 4 for Game Boy Advance is a 2D platform game developed by Nintendo R&D1 and published by Nintendo. It arrived in Japan in August 2001 and in North America in November, bringing Wario’s treasure-hunting adventures to the Game Boy Advance. Its Japanese title, Wario Land Advance: Yoki no Otakara, refers to the Golden Diva’s treasure. The story begins when Wario spots a newspaper report about a jungle pyramid and its hidden riches. His pursuit leads him inside, where a mysterious black cat, the imprisoned Princess Shokora, and the Golden Diva turn a simple raid into a race through a strange underground kingdom.

The adventure opens with an Entry Passage that introduces Wario’s moves and the central structure of the game. From there, players choose among four themed routes: Emerald, Ruby, Topaz, and Sapphire. Each passage contains four stages and a boss encounter, while the Golden Pyramid provides the final stretch after the four routes are cleared. Levels are built around exploration as well as forward movement. Wario searches rooms and alternate paths for four jewel pieces, opens locked exits with the Keyzer creature, and collects coins and treasure chests that contribute to his results and to what can be seen after the ending.

Wario is equipped for close-range platforming rather than delicate heroics. He can run, jump, crouch, pick up objects, and use his shoulder charge to break certain blocks, bowl over foes, or power through obstacles. His health meter makes hazards matter, but the game’s most distinctive twists come from enemies that alter him instead of simply causing damage. Depending on the encounter, Wario can become a balloon-like floating version of himself, a slow zombie, a bat, a spring, or another temporary form. Each change has a practical use: drifting to high places, passing through particular barriers, reaching hidden routes, or solving a room’s obstacle.

Every stage also has a two-part rhythm. Wario enters through a vortex, explores its outward layout, and eventually finds a switch. Activating it changes the stage and starts a countdown, requiring him to race back to the vortex before time runs out. This return trip can reveal new blocks, remove barriers, and turn familiar rooms into a different route. If the timer expires, Wario’s score drains rapidly until he is ejected from the stage, so collecting treasure has to be balanced against finding the way home. Bosses likewise use a time limit, and their fights provide the passage finales.

Between stages, Wario can spend coins on compact minigames. Successful rounds award medals, which can then be exchanged for items that reduce a boss’s health before a battle. This optional system gives coins a use beyond score and lets players choose whether to prepare for a difficult encounter or save their resources. The game is single-player, and its selection of routes, hidden treasure, timed exits, and multiple completion goals encourages revisiting stages after an initial clear.

Wario Land 4 continues ideas from Wario Land II and Wario Land 3 while adapting them to the Game Boy Advance’s color screen and new audio hardware. Its animation makes Wario’s reactions to traps and transformations part of the visual character of the game, while the passage themes range from natural environments and mechanical spaces to toy-like settings and ghostly hazards. The original Game Boy Advance release was later made available through the Nintendo 3DS Ambassador Program and the Wii U Virtual Console, retaining its place as the fourth numbered entry in the Wario Land series.

The final outcome reflects how thoroughly the pyramid has been explored. After Wario confronts the Golden Diva and frees Shokora, the treasure chests recovered and the speed of the boss victories affect the ending presentation. That makes the journey more than a straight path to the last boss: the Game Boy Advance game rewards careful searching, confident movement, and repeat attempts at its inventive stages. For players looking for a Wario platformer focused on unusual transformations, secret-filled levels, and a frantic escape at the end of each course, Wario Land 4 remains a distinctive chapter in the series.

Gallery

Wario Land 4 — Box front
Box front
Wario Land 4 — Box back
Box back
Wario Land 4 — Title screen
Title screen
Wario Land 4 — Screenshot
Screenshot

Details

Developer
Nintendo
Publisher
Nintendo
Genre
Platformer
Players
1
Release Date
November 18, 2001
System
GBA

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