About
Resident Evil: Deadly Silence for Nintendo DS is Capcom's 2006 handheld version of the survival-horror original, released in Japan as Biohazard: Deadly Silence. Developed and published by Capcom for the series' tenth anniversary, it reached Japan in January 2006, North America in February, and Europe in March. Rather than remaking Resident Evil from the ground up, Deadly Silence brings the 1996 mansion incident to the DS while adding modes and controls built around the system's two screens, touch screen, microphone, and local wireless play.
The campaign follows S.T.A.R.S. members Chris Redfield and Jill Valentine after their team seeks shelter in a secluded mansion in the Arklay Mountains. Each character has a separate scenario, with different supporting characters, item capacity, and route details. Players search the mansion and its surrounding areas for missing teammates, keys, weapons, and evidence while trying to survive zombies and other bio-organic threats. The setting unfolds through the original game's fixed cinematic camera angles and room-by-room exploration, so careful observation, map reading, and revisiting newly accessible locations are central to making progress.
Deadly Silence keeps the core survival-horror rhythm of managing scarce ammunition and healing items, solving environmental puzzles, and deciding what equipment to carry. Chris and Jill can use firearms and a knife, but the limited inventory makes item boxes and safe rooms important parts of planning an expedition through dangerous corridors. Its Classic mode is the closest match to the original PlayStation adventure, with modest DS-oriented adjustments. The second screen can present a map and status information or make inventory tasks more immediate, allowing the main screen to stay focused on the action.
Rebirth mode reshapes the familiar scenario for Nintendo DS. It adds fresh puzzles, more enemies, and extra ammunition, then uses touch-based interactions that have no equivalent in the original release. Some encounters switch to a first-person knife sequence in which the player slashes at attackers with the stylus, while touch-screen tasks can be used for puzzle solving. The DS microphone also appears in a special sequence involving an injured ally. These additions sit alongside the mansion's established exploration and combat instead of replacing the original game's story.
The Nintendo DS edition also expands Resident Evil beyond its single-player campaign with local wireless multiplayer for two to four people. Cooperative play asks participants to work together through a mansion-based challenge, while competitive play awards points for defeating monsters as players race through the selected area. This gives Deadly Silence a multiplayer component absent from the 1996 release, while its campaign still lets players choose Chris or Jill and pursue the story at their own pace.
As a platform-specific entry in the Resident Evil series, Deadly Silence is notable for preserving the structure and atmosphere of the first game while adapting it to a handheld designed around dual screens and stylus input. It uses the classic mansion adventure as its foundation rather than the expanded GameCube remake, making its Classic and Rebirth options two ways to approach the same foundational Resident Evil scenario. The result is a Nintendo DS chapter that connects the franchise's early survival-horror design with features particular to the system.
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Details
- Developer
- Capcom
- Publisher
- Capcom
- Genre
- Survival Horror
- Players
- 1-4
- Release Date
- February 7, 2006
- System
- NDS