About
Bionicle Heroes for Nintendo DS is a first-person shooter released in 2006 for Nintendo's dual-screen handheld. Developed by Amaze Entertainment and published by Eidos Interactive, it adapts LEGO's Bionicle world into a game that is distinctly different from the contemporary console and PC releases. Rather than using the third-person format of those editions, the DS game puts its action on the upper screen and has players aim directly at hostile biomechanical creatures across Voya Nui.
The campaign follows an unnamed Matoran who becomes a new Toa after the Piraka overcome the Toa Inika and take their masks. Voya Nui is divided into six elemental regions, and the player’s task is to push through each area, defeat its enemies and Piraka leader, recover the stolen masks, and help restore the island. The premise draws on Bionicle characters and imagery, but this handheld story takes its own route through the setting rather than reproducing the console game’s scenario.
Combat is built around moving, strafing, jumping, and firing through rooms, corridors, and multi-level battle spaces. Players can use the directional pad for movement while aiming with the stylus on the touch screen, or choose a button-based control option. The adventure begins with a Zamor Launcher that has unlimited ammunition. Enemies break apart into LEGO-style pieces when defeated, keeping the action focused on constant encounters with Piraka forces and other robotic opponents.
Masks drive both the arsenal and exploration in Bionicle Heroes DS. Each elemental region contains masks that introduce a weapon and then strengthen it through later pickups. They also grant situational powers, such as greater jumping ability, resistance to lava, or the strength to break through boulders. Those abilities open routes and secrets that may have been inaccessible on an earlier visit, so replaying cleared stages is part of collecting everything the game has placed around Voya Nui.
The game also uses its brick collection to fill a Hero Mode meter. Once charged, Hero Mode temporarily makes the player harder to stop and increases weapon power, giving an extra burst for crowded fights and difficult encounters. Elsewhere, players find switches, platforming passages, and buildable piles of bricks that can become useful structures such as ramps, lifts, or openings. Runes collected during exploration feed the Rune Translator, which can unlock optional cheats and extras.
Bionicle Heroes on Nintendo DS includes both the single-player quest and a local multiplayer deathmatch mode for up to four players with their own game cards. Matches take place in arena-style spaces, where masks provide temporary weapon upgrades and abilities. It does not include online multiplayer, but the local mode gives the handheld version a feature absent from many of its contemporaries. With its stylus-led aiming, mask-based progression, and campaign built around revisiting elemental zones, Bionicle Heroes DS stands as a platform-specific Bionicle adventure rather than a portable copy of the console release.
Gallery
Details
- Developer
- Amaze Entertainment
- Publisher
- Eidos Interactive
- Genre
- Third-Person Shooter
- Players
- 1-4
- Release Date
- November 14, 2006
- System
- NDS