About
Disney•Pixar Ratatouille for PlayStation 2 is a 2007 action-platform adventure from Asobo Studio, published by THQ. Based on Pixar's film, it puts players in control of Remy, the Parisian rat whose extraordinary sense of taste has made him dream of becoming a chef. The PS2 game arrived in North America on June 26, 2007, with later releases in other regions, including Japan as Disney/Pixar Remy no Oishii Restaurant. Although it shares the film's characters and broad premise, this is the Asobo-developed version made for PS2 and several other contemporary systems, with its own level design and missions.
The adventure follows Remy from his rat colony and the sewers beneath Paris toward Gusteau's restaurant. Familiar figures including Linguini, Colette, Skinner, Django, Emile, and the late chef Auguste Gusteau are part of the journey, while the game retells the movie's situation in a looser, mission-based form. Remy wants to help his fellow rats find food and pursue his culinary ambition, but he must also stay out of sight of people and other hazards. Parisian streets and rooftops, underground passages, the restaurant kitchen, and a food market supply the main settings for his escapades.
At its center, Ratatouille is a third-person 3D platformer. Remy runs, jumps, and double-jumps through compact stages, using poles, tightropes, climbable surfaces, and pipes to cross obstacles. His tail swipe and spoon-based attacks give him ways to deal with threats, while stealth sections call for hiding until a guard's attention fades. A scent ability can point toward the next target, making it useful when a level's route or objective is unclear. The action also changes pace with water rides, pipe slides, chase sequences, and other set pieces that reflect the risks of being a small animal in a very large city.
Cooking is a major part of the PS2 Ratatouille experience rather than a background detail. Mini-games ask Remy to tackle food-related tasks such as gathering ingredients and peeling potatoes, tying his platforming adventure directly to the story's kitchen theme. The game also includes six main worlds and eight dream-world bonus stages. These imaginative optional areas turn food into the landscape, giving the adventure a more fantastical detour from its Paris locations. Collectibles are scattered through the levels, including stars and special objects; completing sets earns points for Gusteau's shop, where extras such as artwork and further activities can be unlocked.
The PS2 release supports one to four local players, and its unlocked mini-games can be played outside the main adventure in single-player or multiplayer sessions. That makes its extra content more than a simple gallery of rewards, while the campaign remains focused on Remy's solo journey. It is also worth distinguishing this version from the higher-definition Ratatouille game released for PlayStation 3 and Xbox 360: Asobo's PS2 production has different levels, missions, and a more linear structure. The same Asobo version was also released for GameCube, Xbox, Wii, Windows, and Mac, allowing the studio's interpretation of the film to reach a broad range of players in 2007.
Ratatouille arrived during a period when THQ was producing games based on Pixar films, and it remains one of the larger multi-platform Disney•Pixar adaptations of its era. Asobo's own record identifies it as an action-adventure game and notes its 2007 Annie Award for Best Animated Video Game. For PS2 players, its appeal lies in that combination of accessible platform challenges, kitchen-themed diversions, collectible hunting, and a film world built around Remy's unlikely path from sewer-dwelling rat to aspiring chef.
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Details
- Developer
- Asobo
- Publisher
- THQ
- Genre
- Platformer
- Players
- 1-4
- Release Date
- July 26, 2007
- System
- PS2