Thrust box art
ZX Spectrum

Thrust

1986 · David Lowe, Simon Clarke · Shoot 'em Up · 1 player

About

Thrust took a unique game style by bringing realistic physics and inertia-based movement into arcade games, directly influencing titles like Oids, not to mention the same author's Exile from Audiogenic. The action is viewed from the side, with the graphics drawn in vectors, in keeping with the mathematical nature of everything that unfolds. As a Resistance fighter, the player must fly into enemy lines in order to steal Klystron Pods to power more advanced starships, using your tractor beam to take them. A network of mounted guns are aiming to shoot the player down – these can be disabled by shooting their power source, but eventually this will explode, forcing the player to flee. Some of the later levels feature reverse gravity, which is where things really get difficult.

Gallery

Thrust — Box front
Box front
Thrust — Box back
Box back
Thrust — Title screen
Title screen
Thrust — Screenshot
Screenshot

Details

Developer
David Lowe, Simon Clarke
Publisher
Firebird Software
Genre
Shoot 'em Up
Players
1
Release Date
January 1, 1986
System
ZX Spectrum

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