About
All Night Nippon Super Mario Brothers for the Famicom Disk System is a Japanese-only 1986 side-scrolling platform game created by Nintendo and published by Fuji Television Network. Rather than a conventional new Mario sequel, it is a special promotional reworking of Super Mario Bros. made for the long-running Japanese radio programme All Night Nippon. Distributed as a contest prize, this unusual Disk System release turns a familiar Mushroom Kingdom adventure into a piece of broadcasting-themed Nintendo history.
Play proceeds in the recognisable Super Mario Bros. style: Mario runs from left to right through scrolling courses, leaps over gaps and hazards, and reaches each stage's goal before time expires. Enemies can be defeated by jumping on them, while coins, question blocks, concealed blocks and power-ups reward careful exploration. A Super Mushroom lets Mario take an extra hit and break blocks, Fire Flowers provide a ranged attack, and temporary invincibility can open a safer route through crowded sections.
Its courses draw on material associated with the Japanese versions of Super Mario Bros. and Super Mario Bros. 2, so the game is best approached as a rearranged challenge rather than a simple reskin. Players still navigate aboveground runs, underground areas, water stages and castles, with pipes, moving hazards and alternate routes punctuating the journey. The essential objective remains reaching the end of the worlds and overcoming their castle encounters, but changed layouts and item placements give veterans different decisions to make.
The defining alteration is visual. Several enemy, character and object graphics were changed to reference people connected with All Night Nippon, including radio personalities and entertainers, while retaining the underlying platform-game rules. This makes the game a snapshot of a specific Japanese media promotion as much as a Mario release. Its title presentation and themed imagery set it apart from the standard Famicom and NES editions even when the movement, jumping and power-up systems feel immediately familiar.
The Famicom Disk System context is important to All Night Nippon Super Mario Brothers. Nintendo's disk-drive add-on was used for a number of Japanese exclusives, and this release was not a normal worldwide retail edition. Its contest-prize distribution helped make it a notably scarce official Mario variant, and it was not the same game as the original Super Mario Bros. cartridge or the later international versions of Super Mario Bros. 2.
For players interested in the early Super Mario series, All Night Nippon Super Mario Brothers offers a distinctive historical variation on Nintendo's landmark 2D platform formula. It preserves the responsive running and jumping, secret-finding and power-up play that define the original while connecting them to a one-off Japanese radio collaboration. The result is an officially produced Famicom Disk System curiosity whose modified courses and programme-themed artwork make it a memorable branch of Mario history.
Gallery
Details
- Developer
- Nintendo
- Publisher
- Fuji Television Network
- Genre
- Platformer
- Players
- 1-2
- Release Date
- October 22, 1986
- System
- FDS