The Music Machine box art
Atari 2600

The Music Machine

1983 · Christian Software Development · Educational · 1-2 players

About

In this game, you play as Stevie and Nancy. The Music Machine moves back and forth at the top of the screen, dropping symbols that represent good qualities (Fruits of the Spirit). You have to catch these in you basket. Once you have caught one of each of the other symbols, then the heart (representing love) comes down. You MUST catch the heart to end the round and go to the next round. If you miss the heart, you lose a life. Just under the Music Machine is Mr. Pims. He tries to mess you up by dropping down his assistants, the Pudgeons. If you catch a Pudgeon, you lose a life. The symbols and what they represent are: Heart=Love Snail=Patience Lamb=Gentleness Mustard Seed=Faith Music Note=Joy Harp=Peace Gift=Kindness Angel=Goodness Stop Sign=Self-control The points vary per level. They are: Level........................1......2.....3......4.......5......6.......7.......8........9......10 Catch symbol=........10...15....20....30.....40....50.....60.....70.......80.....90 Miss symbol=.........-5....-8....-10...-15...-20....-25....-30....-35.....-40.....-45 Catch love=.........100..200..300..400..500...700..1000..1400..2000...2500 Catch Pudgeon=-100.-200.-300.-400.-500.-700.-1000.-1400.-2000.-2500 You get a bonus basket at 10,000 points if you have less the three in reserve.

Gallery

The Music Machine — Box front
Box front
The Music Machine — Box back
Box back
The Music Machine — Title screen
Title screen
The Music Machine — Screenshot
Screenshot

Details

Developer
Christian Software Development
Publisher
HomeComputer Software
Genre
Educational
Players
1-2
Release Date
January 1, 1983
System
Atari 2600

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