SwordQuest : WaterWorld box art
Atari 2600

SwordQuest : WaterWorld

1983 · Atari · Other Adventure · 1 player

About

Much like the games SwordQuest: EarthWorld and SwordQuest: FireWorld before it, SwordQuest: WaterWorld involves walking through rooms, picking up items, beating action stages to reveal more items, and seeing the odd set of numbers flash at you when you have the right items in the right rooms. The sets of numbers, for instance 8-4, were actually a combination of a page number and a panel number in the comic book that came with the game. On the page indicated by the game, you would find a word hidden somewhere in the numbered panel. When all the correct words were found, you could send them to Atari in hopes of winning the SwordQuest contest that this game was designed for.

Gallery

SwordQuest : WaterWorld — Box front
Box front
SwordQuest : WaterWorld — Box back
Box back
SwordQuest : WaterWorld — Title screen
Title screen
SwordQuest : WaterWorld — Screenshot
Screenshot

Details

Developer
Atari
Publisher
Atari
Genre
Other Adventure
Players
1
Release Date
January 1, 1983
System
Atari 2600

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