Ghostbusters II box art
Atari 2600

Ghostbusters II

1992 · Activision · Platformer · 1 player

About

Ghostbusters II by Activision (the makers of the original Atari VCS Ghostbusters game) never even hit a store shelf in the United States. With the video game market (circa 1989) having shifted toward more advanced systems like the NES and Sega Master System, Activision felt it would be wasting its time releasing a new VCS game. Yet it was released overseas by Salu. In scenes inspired by the movie of the same name, Ghostbusters II puts players in the shoes of the apparition-apprehending heroes as they descend into a slime-filled underground tunnel, trying to blast ghosts and collect samples of "mood slime." Ghosts will attack both the player's Ghostbuster and the rope he's hanging from, and the Ghostbuster's "courage" meter must be monitored as well (though that can be replenished by picking up "elixir" power-ups in the tunnel). In the game's second level, players guide a mobile Statue of Liberty through the streets of New York City (echoing the movie's goofy climax), fending off more ghosts with her fireball-shooting torch and trying to keep a steady supply of "mood slime" to keep the statue moving.

Gallery

Ghostbusters II — Box front
Box front
Ghostbusters II — Box back
Box back
Ghostbusters II — Title screen
Title screen
Ghostbusters II — Screenshot
Screenshot

Details

Developer
Activision
Publisher
Salu
Genre
Platformer
Players
1
Release Date
January 1, 1992
System
Atari 2600

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