Street Fighter III : 3rd Strike - Fight for the Future box art
CPS3

Street Fighter III : 3rd Strike - Fight for the Future

1999 · Capcom · Fighting · 1-2 players

About

Released to arcades on 12 May 1999, Street Fighter III: 3rd Strike - Fight for the Future is Capcom's final chapter in the Street Fighter III series. Developed and published by Capcom for its CPS-3 hardware, it turns the series' striking hand-drawn animation, detailed stages, and crisp impact effects into a fast, close-range arcade fighter built for repeated head-to-head play.

The roster expands the returning Street Fighter III cast to 19 selectable fighters. Chun-Li returns to the series alongside newcomers Makoto, Remy, Q, and Twelve, while Akuma is a standard selection; Gill remains the formidable final boss. Each combatant brings distinct movement, normals, special moves, and three selectable Super Arts, so choosing a super is part of shaping a match plan before the first round begins.

Its defining system is the parry: a precisely timed forward input against a high or mid attack, or down against a low, negates the hit and creates a chance to retaliate. Air parries, throws, leaps, target combos, EX special moves, and stocked Super Art meter make every exchange a negotiation between pressure, defense, and the risk of being read. 3rd Strike also introduced the Guard Parry, commonly called a Red Parry, letting a player parry from block stun with especially demanding timing.

The arcade mode sends each fighter through ten opponents, including a character-specific rival near the end and Gill as the usual final challenge. It brings back the Parry the Ball bonus game and a new Crush the Car challenge, and its post-match Judgement System grades performance in offense, defense, technique, and extra categories rather than treating a win as the only measure of play.

As an arcade title, 3rd Strike exists in multiple CPS-3 board revisions. Later revisions corrected bugs and changed certain unblockable situations involving characters such as Urien and Oro, an important distinction for players comparing original boards, Dreamcast, and later releases. The game reached Dreamcast in 2000, later appeared in Street Fighter Anniversary Collection, and returned in online and anniversary compilations, but the coin-operated CPS-3 version is where its exact timing, revisions, and competitive identity began.

That foundation made it a lasting fixture of the fighting-game community. Its animation gives attacks unusual readability, while the parry system makes even a nearly lost round feel recoverable if a player can recognize the next sequence and commit at exactly the right moment. 3rd Strike rewards practiced execution, but it is just as memorable for the tension of two players testing nerves, spacing, and timing at an arcade cabinet.

Gallery

Street Fighter III : 3rd Strike - Fight for the Future — Box front
Box front
Street Fighter III : 3rd Strike - Fight for the Future — Box back
Box back
Street Fighter III : 3rd Strike - Fight for the Future — Title screen
Title screen
Street Fighter III : 3rd Strike - Fight for the Future — Screenshot
Screenshot

Details

Developer
Capcom
Publisher
Capcom
Genre
Fighting
Players
1-2
Release Date
May 12, 1999
System
CPS3

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