About
Kirby: Squeak Squad for Nintendo DS is a side-scrolling action-platform game published by Nintendo in 2006. Developed by Flagship in collaboration with HAL Laboratory, it sends Kirby across Dream Land after his strawberry shortcake disappears. The Japanese release, Hoshi no Kirby: Sanjō! Dorotche Dan, arrived in November 2006; North America followed that December. Nintendo released the same game in Europe and Australia in 2007 as Kirby: Mouse Attack, making its changing title an important regional distinction for Nintendo DS collectors and players.
The adventure retains Kirby’s familiar foundation of running, jumping, floating, inhaling enemies, and swallowing them to gain Copy Abilities. These powers help Kirby attack foes, break particular obstacles, and reach concealed routes while he travels toward each stage’s exit. The Nintendo DS’s buttons handle the platforming action, while the lower touch screen displays Kirby’s Copy Palette: an inventory where abilities, recovery items, and other pickups can be kept for later. Its limited space turns a straightforward level into a small planning exercise, especially when a useful power must be saved for a later barrier or encounter.
Treasure is central to the structure of Kirby: Squeak Squad. Stages hide chests, and the more valuable prizes can require Kirby to find an alternate route, solve an ability-based obstacle, or win a short showdown against members of the Squeak Squad. Finishing a level with a chest safely stored adds its contents to the collection, encouraging returns to areas already cleared. Copy Scrolls add another layer to the search: locating the appropriate scroll can enhance a corresponding Copy Ability, giving that power a new or stronger use. The game also lets compatible abilities be combined through the touch-screen palette, while unsuccessful mixes produce a random item instead.
Kirby’s pursuit begins with a mistaken accusation against King Dedede, but the thief is actually Daroach and his group of treasure-hunting mice, the Squeaks. What starts as a chase for dessert expands into an adventure through Dream Land, with Kirby crossing varied worlds and confronting the gang as the mystery around a sealed chest grows. Familiar series figures including King Dedede and Meta Knight appear along the way. The storyline gives the treasure hunt a playful through line without changing the game’s emphasis on individual courses, secrets, and Copy Ability experimentation.
Beyond the single-player quest, the Nintendo DS release includes three separate local wireless multiplayer minigames for up to four players: Treasure Shot, Speedy Teatime, and Smash Ride. They use the system’s touch functionality differently from the main platform adventure and allow nearby players to compete without turning the campaign into a cooperative mode. As a mainline Kirby entry following Kirby: Canvas Curse on DS, Kirby: Squeak Squad presents a more traditional button-controlled platform format while building its own identity around portable inventory management, collectible chests, and the mischievous Squeak Squad.
Nintendo later brought the game to Wii U Virtual Console in several regions, but its original Nintendo DS version remains the release that introduced the Copy Palette and Daroach’s crew. Its regional names, compact touch-screen system, secret-filled stages, and accessible Kirby movement make it a distinctive mid-2000s chapter in the series.
Gallery
Details
- Developer
- Flagship
- Publisher
- Nintendo
- Genre
- Platformer
- Players
- 1-4
- Release Date
- December 4, 2006
- System
- NDS