Karate Champ box art
FDS

Karate Champ

1988 · Data East · Fighting · 1-2 players

About

The player assumes the role of a karate competitor and fights against another player or the computer. Using two joysticks, players can execute a number of moves. Gameplay consists of a two dimensional fight between Karate characters wearing white and red gi, followed by various bonus rounds for the successful player. This pattern repeats itself in the next, more challenging round set against a new background. Unlike most later fighter-type games, there are no health bar or hit points. A hit successfully landed ends the round and earns the player or his opponent either one point or half point (along with a numeric score for the top ten but this has no effect on winning a match per se). The first to score two points is the winner. If the player loses a battle, the game ends. The game also featured some early speech synthesis, in which the judge would call out such phrases as "Fight!" or "Winner!" It's also spoken in Japanese in the Japanese version.

Gallery

Karate Champ — Box front
Box front
Karate Champ — Box back
Box back
Karate Champ — Title screen
Title screen
Karate Champ — Screenshot
Screenshot

Details

Developer
Data East
Publisher
Data East
Genre
Fighting
Players
1-2
Release Date
July 22, 1988
System
FDS

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